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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Apr 25, 2023 — Apr 25, 2024
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be up-to-date
Jim Jagielski
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over 10 years ago
Merge branch 'master' of https://github.com/nickzman/hyperspace
Jim Jagielski
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over 10 years ago
Removed another obsolete build setting
Nick Zitzmann
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over 10 years ago
We call glViewport() with bounds appropriate for the backing if wantsBestResolutionOpenGLSurface is turned on (which we turn on in -init)
Nick Zitzmann
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over 10 years ago
Updated version #s to 2.1
Nick Zitzmann
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over 10 years ago
Removed obsolete build settings
Nick Zitzmann
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over 10 years ago
Added a thumbnail image, removed Snow Leopard SDK requirement so it'll build in more recent versions of Xcode
Nick Zitzmann
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over 10 years ago
We're not using mDisplayList; took it out
Nick Zitzmann
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over 10 years ago
Corrected a typo
Nick Zitzmann
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over 10 years ago
On 4K/Retina displays, we now draw at the screen's full resolution
Nick Zitzmann
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over 10 years ago
Updated version #s to 2.0.1
Nick Zitzmann
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over 12 years ago
We now ensure the user defaults are synchronized, fixing a problem where they came out of sync under Lion
Nick Zitzmann
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over 12 years ago
Dropped the PPC build so the project will build in Xcode 4 & later
Nick Zitzmann
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over 12 years ago
Upgrade for later Xcode and make the images cooler
Jim Jagielski
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over 12 years ago
We're responsible for releasing top level nib objects
Nick Zitzmann
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almost 14 years ago
Brought the min/max of all settings up to date with the latest Windows version
Nick Zitzmann
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almost 14 years ago
Updated version # to 2.0
Nick Zitzmann
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almost 14 years ago
Apparently viewport must be a GLint for the PPC build to work
Nick Zitzmann
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almost 14 years ago
Added new preferences for nebulas and wormholes
Nick Zitzmann
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almost 14 years ago
Fixed a crash when stopping and restarting a saver
Nick Zitzmann
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almost 14 years ago
Fixed a typo
Nick Zitzmann
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almost 14 years ago
Merged in all of the changes from the latest Windows version (rssavers-0.2)
Nick Zitzmann
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almost 14 years ago
Moved some stuff around in the project
Nick Zitzmann
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almost 14 years ago
Updated version to 1.2
Nick Zitzmann
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over 14 years ago
For some reason, the release build had no 64-bit slice
Nick Zitzmann
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over 14 years ago
Added frsqrt.hh to the project, which uses the vector units (Altivec and SSE2) to calculate inverse square roots. This is even faster than the magic square root function. Disabled X86-64 build temporarily, set the Release build to -O3
Nick Zitzmann
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about 15 years ago
Fixed a compiler warning about the non-virtual destructor
Nick Zitzmann
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about 15 years ago
Disabled useFastNormals because it was causing visible tearing
Nick Zitzmann
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about 15 years ago
Turned on auto-vectorization
Nick Zitzmann
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about 15 years ago
Significantly improved the speed of normalization
Nick Zitzmann
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about 15 years ago
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