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Commits : Listings

Analyzed 5 months ago. based on code collected about 3 years ago.
May 27, 2020 — May 27, 2021
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merge pull request #615 from niftools/develop More... 7 months ago
Merge pull request #616 from niftools/niftools_develop More... 7 months ago
Rename generated to nifgen. More... 7 months ago
Merge branch 'niftools_master' into niftools_develop More... 7 months ago
Merge pull request #591 from Candoran2/develop More... 7 months ago
Converted some game checks to functions on the scene property group. More... 7 months ago
Fixed some havok errors during export process if no prior import process and changed vertex color import for 3.2 or higher to use color attributes. More... 8 months ago
Change concatenate to swap to prevent creation of an extra array. More... 8 months ago
Use NifFile havok scale instead of addon-based information and update normal import processing (PR review part 2) More... 8 months ago
Update based on PR review (part 1). More... 8 months ago
Changelog update. More... 8 months ago
Remove 'merging materials' warning for Skyrim SE (and remove material property generation for it). More... 8 months ago
Change generated module to nifgen. More... 8 months ago
Added support for basic (unweighted) Skyrim SE export. More... 8 months ago
Always return copy of matrix in get_object_bind to prevent accidental modification (happened with collision export). More... 9 months ago
Add exported tangents to Bully SE. More... 10 months ago
Implement #596 More... 10 months ago
Fixed issue with scaling in export, especially evident with scaling > 1. More... 10 months ago
Separated out the various parts of VertexGroup.import_skin into their own functions. More... 10 months ago
Added support for Fallout 4 weighted meshes, solving #598. Small update to changelog. More... 10 months ago
Fix for #600 More... 10 months ago
Another adjustment to export property description. More... 10 months ago
Slight rewording of export option. More... 10 months ago
Allowed not splitting on tangent space (important for Oblivion heads) More... 10 months ago
Fix tangents flag not set on Fallout 3/Fallout NV export. More... 10 months ago
Fix for #599. More... 10 months ago
Add sort of triangles on export to preserve original polygon order. More... 10 months ago
Overhaul of the way nif geometry data is obtained during export. More... 10 months ago
Updated hardcoded version in __init__ file. More... 10 months ago
Warn user that nothing happened during egm import rather than silently fail. More... 10 months ago