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Commits : Listings

Analyzed 5 months ago. based on code collected about 3 years ago.
May 27, 2020 — May 27, 2021
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merge pull request #615 from niftools/develop More... 7 months ago
Merge pull request #616 from niftools/niftools_develop More... 7 months ago
Rename generated to nifgen. More... 7 months ago
Merge branch 'niftools_master' into niftools_develop More... 7 months ago
Merge pull request #591 from Candoran2/develop More... 7 months ago
Converted some game checks to functions on the scene property group. More... 7 months ago
Fixed some havok errors during export process if no prior import process and changed vertex color import for 3.2 or higher to use color attributes. More... 7 months ago
Change concatenate to swap to prevent creation of an extra array. More... 7 months ago
Use NifFile havok scale instead of addon-based information and update normal import processing (PR review part 2) More... 7 months ago
Update based on PR review (part 1). More... 7 months ago
Changelog update. More... 7 months ago
Remove 'merging materials' warning for Skyrim SE (and remove material property generation for it). More... 7 months ago
Change generated module to nifgen. More... 8 months ago
Added support for basic (unweighted) Skyrim SE export. More... 8 months ago
Always return copy of matrix in get_object_bind to prevent accidental modification (happened with collision export). More... 9 months ago
Add exported tangents to Bully SE. More... 9 months ago
Implement #596 More... 9 months ago
Fixed issue with scaling in export, especially evident with scaling > 1. More... 9 months ago
Separated out the various parts of VertexGroup.import_skin into their own functions. More... 9 months ago
Added support for Fallout 4 weighted meshes, solving #598. Small update to changelog. More... 9 months ago
Fix for #600 More... 9 months ago
Another adjustment to export property description. More... 9 months ago
Slight rewording of export option. More... 9 months ago
Allowed not splitting on tangent space (important for Oblivion heads) More... 9 months ago
Fix tangents flag not set on Fallout 3/Fallout NV export. More... 9 months ago
Fix for #599. More... 9 months ago
Add sort of triangles on export to preserve original polygon order. More... 9 months ago
Overhaul of the way nif geometry data is obtained during export. More... 9 months ago
Updated hardcoded version in __init__ file. More... 9 months ago
Warn user that nothing happened during egm import rather than silently fail. More... 10 months ago