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Commits
: Listings
Analyzed
5 months
ago. based on code collected
about 3 years
ago.
May 27, 2020 — May 27, 2021
Showing page 1 of 26
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Merge pull request #615 from niftools/develop
Candoran2
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7 months ago
Merge pull request #616 from niftools/niftools_develop
HENDRIX-ZT2
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7 months ago
Rename generated to nifgen.
Candoran2
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7 months ago
Merge branch 'niftools_master' into niftools_develop
Candoran2
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7 months ago
Merge pull request #591 from Candoran2/develop
Candoran2
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7 months ago
Converted some game checks to functions on the scene property group.
Candoran2
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7 months ago
Fixed some havok errors during export process if no prior import process and changed vertex color import for 3.2 or higher to use color attributes.
Candoran2
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7 months ago
Change concatenate to swap to prevent creation of an extra array.
Candoran2
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7 months ago
Use NifFile havok scale instead of addon-based information and update normal import processing (PR review part 2)
Candoran2
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7 months ago
Update based on PR review (part 1).
Candoran2
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7 months ago
Changelog update.
Candoran2
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7 months ago
Remove 'merging materials' warning for Skyrim SE (and remove material property generation for it).
Candoran2
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7 months ago
Change generated module to nifgen.
Candoran2
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8 months ago
Added support for basic (unweighted) Skyrim SE export.
Candoran2
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8 months ago
Always return copy of matrix in get_object_bind to prevent accidental modification (happened with collision export).
Candoran2
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9 months ago
Add exported tangents to Bully SE.
Candoran2
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9 months ago
Implement #596
Candoran2
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9 months ago
Fixed issue with scaling in export, especially evident with scaling > 1.
Candoran2
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9 months ago
Separated out the various parts of VertexGroup.import_skin into their own functions.
Candoran2
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9 months ago
Added support for Fallout 4 weighted meshes, solving #598. Small update to changelog.
Candoran2
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9 months ago
Fix for #600
Candoran2
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9 months ago
Another adjustment to export property description.
Candoran2
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9 months ago
Slight rewording of export option.
Candoran2
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9 months ago
Allowed not splitting on tangent space (important for Oblivion heads)
Candoran2
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9 months ago
Fix tangents flag not set on Fallout 3/Fallout NV export.
Candoran2
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9 months ago
Fix for #599.
Candoran2
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9 months ago
Add sort of triangles on export to preserve original polygon order.
Candoran2
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9 months ago
Overhaul of the way nif geometry data is obtained during export.
Candoran2
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9 months ago
Updated hardcoded version in __init__ file.
Candoran2
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9 months ago
Warn user that nothing happened during egm import rather than silently fail.
Candoran2
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10 months ago
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