Tags : Browse Projects

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Tanks-of-Freedom

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  Analyzed 1 day ago

Indie Turn Based Strategy in Isometric Pixel Art

26K lines of code

9 current contributors

about 1 year since last commit

0 users on Open Hub

Very Low Activity
0.0
 
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jrgfogh-checkers

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  Analyzed about 2 hours ago

A simple in-browser checkers game.

4.85K lines of code

2 current contributors

about 1 year since last commit

0 users on Open Hub

Very Low Activity
0.0
 
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Open Adventure

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  Analyzed about 13 hours ago

Colossal Cave Adventure, the 1995 430-point version. This is the last descendant of the original 1976 Colossal Cave Adventure worked on by the original authors - Crowther & Woods. It has sometimes been known as Adventure 2.5.

5.38K lines of code

7 current contributors

27 days since last commit

0 users on Open Hub

Low Activity
0.0
 
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Uebergame

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  No analysis available

Übergame is a free open source, realism like, multi-purpose, multiplayer, casual, first-person-shooter game, based on the Torque3D MIT engine.

0 lines of code

1 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: No declared licenses

shattered pixel dungeon

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  Analyzed 1 day ago

Traditional roguelike game with pixel-art graphics and simple interface

134K lines of code

1 current contributors

4 days since last commit

0 users on Open Hub

Very Low Activity
0.0
 
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Licenses: No declared licenses

gearhead 1

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  Analyzed about 19 hours ago

GearHead: Arena, the first game in this roguelike mecha RPG series.

36.3K lines of code

3 current contributors

almost 2 years since last commit

0 users on Open Hub

Very Low Activity
0.0
 
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Licenses: No declared licenses

gearhead caramel

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  Analyzed 1 day ago

A coffeebreaklike set in the GearHead world.

89K lines of code

2 current contributors

3 days since last commit

0 users on Open Hub

Very Low Activity
0.0
 
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Licenses: No declared licenses

Open RSC

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  No analysis available

A project that aims to replicate Runescape Classic .

0 lines of code

21 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: No declared licenses

Simitone

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  Analyzed about 10 hours ago

Re-implementation of The Sims 1, based off of FreeSO.

14.1K lines of code

2 current contributors

about 4 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

mGBA

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  Analyzed 15 minutes ago

mGBA is a new generation of Game Boy Advance emulator. The project started in April 2013 with the goal of being fast enough to run on lower end hardware than other emulators support, without sacrificing accuracy or portability. Even in the initial version, games generally played without problems. ... [More] mGBA has only gotten better since then, and now boasts being the most accurate GBA emulator around. Further along in development mGBA gained Game Boy support and eventually is planned to have DS support too. Other goals include accurate enough emulation to provide a development environment for homebrew software, a good workflow for tool-assist runners, and a modern feature set for emulators that older emulators may not support. [Less]

606K lines of code

19 current contributors

about 21 hours since last commit

0 users on Open Hub

High Activity
0.0
 
I Use This