Tags : Browse Projects

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OpenKore

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  Analyzed about 7 hours ago

OpenKore is an automation tool for Ragnarok Online-compatible games, authorized to be used on KoreRO.

220K lines of code

21 current contributors

3 months since last commit

14 users on Open Hub

Low Activity
4.875
   
I Use This

OpenRA

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  Analyzed about 19 hours ago

OpenRA is a Libre/Free Real Time Strategy game engine supporting early Westwood games like Command & Conquer and Command & Conquer: Red Alert.

189K lines of code

59 current contributors

23 days since last commit

13 users on Open Hub

Moderate Activity
5.0
 
I Use This

Cataclysm-DDA

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  Analyzed about 19 hours ago

Cataclysm: Dark Days Ahead is a roguelike set in a post-apocalyptic world. Surviving is difficult: you have been thrown, ill-equipped, into a landscape now riddled with monstrosities of which flesh eating zombies are neither the strangest nor the deadliest. In the course of your ordeal there will ... [More] be opportunities and temptations to improve or change your very nature. There are tales of survivors fitted with extraordinary cybernetics giving great power and stories too of gravely mutated survivors who, warped by their ingestion of exotic substances or radiation, now more closely resemble insects, birds or fish than their original form. [Less]

600K lines of code

435 current contributors

1 day since last commit

13 users on Open Hub

Very High Activity
5.0
 
I Use This

Godot Game Engine

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  Analyzed 1 day ago

Godot is an advanced, feature packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. Godot is completely free and open source under the very permissive MIT license. No strings attached, no ... [More] royalties, nothing. The users' games are theirs, down to the last line of engine code. [Less]

1.78M lines of code

474 current contributors

2 days since last commit

13 users on Open Hub

Very High Activity
4.8
   
I Use This

naev

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  Analyzed about 17 hours ago

Naev is a 2D space trading and combat game, in a similar vein to Escape Velocity. Naev is played from a top-down perspective and features fast-paced combat, many ships and outfits, and a large galaxy to explore. The game is highly open-ended, letting players proceed at their own paces.

351K lines of code

15 current contributors

3 days since last commit

12 users on Open Hub

Very High Activity
5.0
 
I Use This
Licenses: ccbysa3-0, gpl, gpl3_or_l...

m0d_s0beit_sa

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  No analysis available

Multi-purpose cheat tool for Grand Theft Auto San Andreas and San Andreas Multiplayer

0 lines of code

0 current contributors

0 since last commit

12 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: ccbysa3-0, gpl3_or_l...

Flare

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  Analyzed 1 day ago

Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre. This entry only covers the ... [More] actual engine and not the initial game which has been created alongside. [Less]

56.1K lines of code

15 current contributors

11 days since last commit

12 users on Open Hub

Low Activity
5.0
 
I Use This

Frets on Fire

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  Analyzed about 2 hours ago

Frets on Fire is an excellent opensource clone of Guitar Hero for Windows, Linux, and OSX. It can import songs from a Guitar Hero I or II disc, can play user-created songs, or lets you to create your own songs with its song editor. For hardcore players, your results are automatically posted to the ... [More] World Charts on the website, so that you can see how awesome you are. (Written in Python using bindings to many fast C libraries.) [Less]

19.3K lines of code

0 current contributors

over 14 years since last commit

12 users on Open Hub

Inactive
3.8
   
I Use This
Licenses: No declared licenses

JInput

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  No analysis available

The JInput Project hosts an implementation of an API for game controller discovery and polled input.

0 lines of code

0 current contributors

0 since last commit

12 users on Open Hub

Activity Not Available
4.75
   
I Use This
Mostly written in language not available
Licenses: BSD-3-Clause

cocos2d

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  Analyzed about 12 hours ago

cocos2d is a framework for building 2d games, demos, and other graphical/interactive applications. It is built over pyglet. It provides some conventions and classes to help you structure a "scene based application".

32.5K lines of code

2 current contributors

8 months since last commit

12 users on Open Hub

Very Low Activity
4.5
   
I Use This