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PySoy

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  Analyzed 4 days ago

PySoy is a cross-platform Python 3D game engine which enables developers to easily build and deploy games on the cloud. The engine is designed for OpenGL ES 2.0 to run virtually unmodified on most platforms including desktop clients, web browsers, and mobile devices. Game distribution is greatly eased through the engine's "cloud ... [More]

44.9K lines of code

17 current contributors

12 days since last commit

11 users on Open Hub

Moderate Activity
5.0
 

FIFE

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  Analyzed 3 days ago

The mission of the FIFE project is to create a cross platform game creation framework. Exact engine feature list changes over time, but the following lists the main guidelines for development * Games can be created with combination of engine, editor tools, game specific scripts and game content. * Framework is not tied to any type of... [More]

232K lines of code

12 current contributors

3 months since last commit

10 users on Open Hub

Moderate Activity
4.5
   

Ardor3D

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  Analyzed 1 day ago

Ardor3D is a professionally oriented, Java based 3D graphics engine.

204K lines of code

4 current contributors

6 months since last commit

9 users on Open Hub

Low Activity
4.0
   

GemRB

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  Analyzed 3 days ago

GemRB (Game engine made with preRendered Background) is a portable open-source implementation of Bioware's Infinity Engine which was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate, Icewind Dale, Planescape: Torment).

160K lines of code

16 current contributors

18 days since last commit

7 users on Open Hub

Moderate Activity
5.0
 

Gnoll

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  Analyzed 6 months ago

Gnoll is a free 3d action/rpg game engine.

24.9K lines of code

0 current contributors

Over 4 years since last commit

5 users on Open Hub

Activity Not Available
4.75
   

Kochol Game Engine

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  Analyzed 3 days ago

Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

170K lines of code

3 current contributors

About 1 month since last commit

3 users on Open Hub

Moderate Activity
5.0
 

Tundra

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  Analyzed 5 days ago

Tundra is a scriptable 3D internet application development platform. It is aimed primarily for application developers, as a platform for creating networked 3D worlds with customized content. Note: tracks only the core C++ part of Tundra and following parts are ingored: demo scenes (bin/scenes/), JavaScript (bin/jsmodules/) code exam... [More]

162K lines of code

5 current contributors

4 months since last commit

3 users on Open Hub

Moderate Activity
5.0
 

PVLE

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  Analyzed 3 days ago

PVLE is a lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other well-known libraries. It is cross-platform and written in C++. It differs from other engines in the way it uses existing code instead of re-inventing things, and because it do... [More]

21.9K lines of code

0 current contributors

Almost 2 years since last commit

3 users on Open Hub

Very Low Activity
0
 

CWE-Plasma

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  Analyzed 3 days ago

Plasma is a mature engine for developing virtual worlds. It is currently being used commercially for Myst Online: Uru Live and MagiQuest Online, both developed by Cyan Worlds.

409K lines of code

10 current contributors

7 days since last commit

2 users on Open Hub

High Activity
0
 

sgine

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  Analyzed 4 days ago

Initially intended to be entirely based around 3D graphics in Scala, Sgine has expanded to provide additional functionality for high performance interactive applications.

8.87K lines of code

0 current contributors

About 2 years since last commit

1 users on Open Hub

Inactive
5.0