Tags : Browse Projects

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jMonkey Engine

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  Analyzed about 19 hours ago

What is jMonkeyEngine? jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. The framework is programmed entirely in Java aimed at wide accessibility and quick deployment to desktop, web, and mobile platforms. Who is jMonkeyEngine ... [More] for? jMonkeyEngine is not a visual “RPG Maker” or a drag-and-drop “FPS mod”. If you are comfortable writing Java code, you can rely on jMonkeyEngine as your next 3D game’s foundation. jMonkeyEngine is a state-of-the-art starting point for any aspiring 3D games developer. [Less]

849K lines of code

40 current contributors

4 days since last commit

57 users on Open Hub

Moderate Activity
4.54839
   
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LWJGL

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  Analyzed about 11 hours ago

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and ... [More] OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

89.3K lines of code

0 current contributors

over 7 years since last commit

44 users on Open Hub

Inactive
4.57143
   
I Use This

The Tao Framework

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  Analyzed about 16 hours ago

The Tao Framework for .NET is a collection of bindings to facilitate cross-platform media application development utilizing the .NET and Mono platforms.

117K lines of code

0 current contributors

over 13 years since last commit

20 users on Open Hub

Inactive
4.0
   
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OpenTK

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  Analyzed about 18 hours ago

The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially ... [More] suited to Rapid Application Development. OpenTK can be used alone or integrated into GUI toolkits, like Windows.Forms and GTK#. It runs on Windows, Linux and Mac OS X without recompilation, is easy to deploy and is compatible with all .Net languages: C#, VB.Net, C++/CLI, F#, IronPython, Boo, ... [Less]

357K lines of code

1 current contributors

25 days since last commit

20 users on Open Hub

Moderate Activity
4.875
   
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Thunder&Lightning

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  Analyzed about 17 hours ago

Thunder&Lightning is a futuristic action flight simulator and realtime strategy game that takes place in a large 3D environment. Jump into the pilot seat of your Lightning aircraft and fight against Thunder tanks in a fierce battle for control of the island!

62.7K lines of code

0 current contributors

3 months since last commit

18 users on Open Hub

Very Low Activity
3.875
   
I Use This

Warsow

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  Analyzed about 20 hours ago

Warsow is a standalone, eSports-oriented FPS game. It is based on Qfusion, an advanced modification of the Quake 2 engine. It features fast-paced gameplay focused on trix (trick jumps) and art of movement. War§ow features a complete power-up system, including weak and strong fire mode for each ... [More] weapon in all "normal" gametypes as well as Warshell (battle shield) and Warshock (quad damage) for team-based gametypes. Its cartoonish graphics use cel shading with a style that is similar but not identical to Manga. [Less]

197K lines of code

2 current contributors

5 days since last commit

17 users on Open Hub

Moderate Activity
4.83333
   
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OpenRA

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  Analyzed 24 minutes ago

OpenRA is a Libre/Free Real Time Strategy game engine supporting early Westwood games like Command & Conquer and Command & Conquer: Red Alert.

187K lines of code

59 current contributors

2 months since last commit

13 users on Open Hub

Moderate Activity
5.0
 
I Use This

PySoy

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  No analysis available

PySoy is a cross-platform Python 3D game engine which enables developers to easily build and deploy games on the cloud. The engine is designed for OpenGL ES 2.0 to run virtually unmodified on most platforms including desktop clients, web browsers, and mobile devices. Game distribution is ... [More] greatly eased through the engine's "cloud gaming" design; its intended for the Python-based games to run on one or more servers and played without having to download the game. The purpose of the PySoy project is to enable more people to develop and more rapidly deploy high quality copyleft games. [Less]

0 lines of code

0 current contributors

0 since last commit

11 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: AGPL3_or_...

Xith3D

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  Analyzed 1 day ago

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of ... [More] it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

123K lines of code

0 current contributors

over 9 years since last commit

9 users on Open Hub

Inactive
3.66667
   
I Use This

Derelict

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  Analyzed about 1 hour ago

Derelict is a collection of D bindings to C shared (dynamic) libraries which are useful for multimedia applications, with a heavy bias toward game development-related libraries.

56.4K lines of code

0 current contributors

over 7 years since last commit

9 users on Open Hub

Inactive
4.6
   
I Use This