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SDL Perl

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  Analyzed about 4 hours ago

SDL Perl is a multimedia binding for Perl, using the Simple DirectMedia Layer and OpenGL.

63.3K lines of code

0 current contributors

11 months since last commit

5 users on Open Hub

Very Low Activity
5.0
 
I Use This

DarkPlaces

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  Analyzed 4 months ago

Dark Places is a Quake modification I have built over the course of 6 years on and off experimenting, it got somewhat of an overhaul when the Quake engine source code was released, and I began developing a custom OpenGL-only engine for it and other mods, which supports Windows WGL and Linux GLX, and ... [More] has greatly improved graphics and image quality. It can not easily be described, as it is simply an improved Quake, not a total conversion (yet, anyway). The realism of shell casings falling to the floor, much improved bullet impacts, 32bit color alpha blended explosions, blood flying everywhere and sticking to the walls... [Less]

339K lines of code

3 current contributors

4 months since last commit

4 users on Open Hub

Activity Not Available
5.0
 
I Use This

Agar

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  Analyzed 1 day ago

Agar is a modern open-source, cross-platform toolkit for graphical applications implemented in C, C++ and Ada (with bindings to other languages in development). Designed for ease of integration, it follows the philosophy of building the GUI around the application and not the other way around. Unlike ... [More] most other GUI toolkits, Agar takes maximum advantage of hardware graphics acceleration when it is available via OpenGL, but it also supports traditional framebuffer interfaces such as SDL direct video. [Less]

335K lines of code

2 current contributors

8 days since last commit

4 users on Open Hub

Very Low Activity
4.5
   
I Use This

Adobe Source Libraries

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  Analyzed 1 day ago

49.1K lines of code

0 current contributors

5 months since last commit

4 users on Open Hub

Very Low Activity
4.66667
   
I Use This

Radegast

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  Analyzed 1 day ago

Radegast is a light weight client for connecting to Second Life and Open Simulator virtual worlds.

137K lines of code

0 current contributors

about 7 years since last commit

4 users on Open Hub

Inactive
5.0
 
I Use This

The Slate Programming Language

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  No analysis available

OverviewThis is the source management site for the Slate programming language. Getting StartedTo get started with Slate, you need: A VM: Some pre-built VMs are available in the Downloads section. Or, get the sources via one of our repositories (cloning an hg or git repository or extracting a ... [More] tarball), and build using 'make'. A pre-made Slate image. Download the appropriate Slate image from our Downloads section. Currently we support all little-endian systems with a GCC toolchain or Visual Studio out of the box, with either a 32-bit or 64-bit build of VM and image equally supported. Build instructions are contained within the README in the source tree. If tweaks are required for your platform, please let us know so we can improve our support. Finally, run "./slate -i imagefile.image" Release PracticesWe are not currently making versioned releases, but image snapshots with the latest core library updates are uploaded mid-month or at the end of the month after confirming basic stability. If the images are not dated recently, that should be because they're still compatible with source trees from that date onward. IssuesStability should be steadily improving, and any major crashes are worth reporting. [Less]

0 lines of code

0 current contributors

0 since last commit

4 users on Open Hub

Activity Not Available
4.0
   
I Use This
Mostly written in language not available
Licenses: mit

testfarm

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  Analyzed 1 day ago

TestFarm is a client-server Python application that allows you to monitor the stability and efficiency of a development project by performing continuous builds and tests on multiple platforms. The overall idea is based on Mozilla Tinderbox, or buildbot but with a much simpler approach and sound extensibility mechanisms.

28.4K lines of code

0 current contributors

about 11 years since last commit

4 users on Open Hub

Inactive
4.0
   
I Use This

Mercury Language

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  Analyzed 1 day ago

Mercury is a logic/functional programming language, which combines the clarity and expressiveness of declarative programming with advanced static analysis and error detection features. Its highly optimized execution algorithm delivers efficiency far in excess of existing logic programming systems ... [More] , and close to conventional programming systems. Mercury addresses the problems of large-scale program development, allowing modularity, separate compilation, and numerous [Less]

994K lines of code

11 current contributors

2 days since last commit

4 users on Open Hub

High Activity
4.33333
   
I Use This

OpenEuphoria

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  No analysis available

Euphoria is a powerful but easy-to-learn programming language. It has a simple syntax and structure with consistent rules, and is also easy to read. You can quickly, and with little effort, develop applications, big and small, for Windows, Unix variants (Linux, FreeBSD, ...) and OS X. Euphoria ... [More] was first released as shareware way back in 1993. Nowadays, it is being developed as an open source project that is community driven and maintained. The language has evolved into a sophisticated tool for programmers. Surprising to many, Euphoria is one of the fastest interpreted languages around however for more speed and ease of distribution Euphoria also includes an integrated Euphoria to C translator. [Less]

0 lines of code

0 current contributors

0 since last commit

4 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: common_pu...

Minetest game

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  Analyzed 1 day ago

The main game for the Minetest game engine.

16.5K lines of code

37 current contributors

2 days since last commit

4 users on Open Hub

Moderate Activity
0.0
 
I Use This
Licenses: No declared licenses