Managed Projects

libdrm

  Analyzed about 15 hours ago

libdrm provides core library routines for the X Window System and other projects to directly interface with video hardware using the Linux kernel's Direct Rendering Manager (DRM).

62.3K lines of code

43 current contributors

over 2 years since last commit

4 users on Open Hub

Inactive
5.0
 
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DKMS (Dynamic Kernel Module Support)

  Analyzed about 8 hours ago

DKMS stands for Dynamic Kernel Module Support. It is designed to create a framework where kernel dependent module source can reside so that it is very easy to rebuild modules as you upgrade kernels. This will allow Linux vendors to provide driver drops without having to wait for new kernel releases ... [More] while also taking out the guesswork for customers attempting to recompile modules for new kernels. [Less]

4.35K lines of code

0 current contributors

12 days since last commit

2 users on Open Hub

Moderate Activity
0.0
 
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apitrace

  Analyzed about 22 hours ago

Graphics API Tracing for OpenGL and Direct3D.

292K lines of code

13 current contributors

27 days since last commit

1 users on Open Hub

Low Activity
0.0
 
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Licenses: No declared licenses

libvdpau

  Analyzed about 23 hours ago

A free library implementing the VDPAU API, providing video decoding and presentation on Unix-like systems.

7.73K lines of code

6 current contributors

almost 2 years since last commit

0 users on Open Hub

Very Low Activity
0.0
 
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Tags vdpau

virglrenderer

  Analyzed 4 months ago

VirGL virtual OpenGL renderer

245K lines of code

18 current contributors

10 months since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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SPURV

  Analyzed about 1 month ago

It's now possible to run Android applications in the same graphical environment as regular Wayland Linux applications with full 3D acceleration. Running Android has some advantages compared to native Linux applications, for example with regard to the availability of applications and application ... [More] developers. For current non-Android systems, this work enables a path forward to running Android applications in the same graphical environment as traditional non-Android applications are run. [Less]

23.3M lines of code

1,444 current contributors

about 5 years since last commit

0 users on Open Hub

Activity Not Available
0.0
 
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Licenses: No declared licenses

glvnd

  Analyzed about 13 hours ago

libglvnd is a vendor-neutral dispatch layer for arbitrating OpenGL API calls between multiple vendors. It allows multiple drivers from different vendors to coexist on the same filesystem, and determines which vendor to dispatch each API call to at runtime. Both GLX and EGL are supported, in any combination with OpenGL and OpenGL ES.

105K lines of code

0 current contributors

5 months since last commit

0 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: No declared licenses