Posted
over 16 years
ago
by
marco83
We have defined a roadmap for the first and consequential releases. We plan to release the first version as a stand-alone editor, which we will expand as the development process continue.
Here’s our roadmap (sorry, italian only)
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Posted
over 16 years
ago
by
marco83
We have defined a roadmap for the first and consequential releases. We plan to release the first version as a stand-alone editor, which we will expand as the development process continue.
Here’s our roadmap (sorry, italian only)
|
Posted
over 16 years
ago
by
marco83
As we progressed coding, we felt the need of a more defined organization, so we wrote a preliminary project definition and posted it on SVN and Wiki
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Posted
over 16 years
ago
by
marco83
As we progressed coding, we felt the need of a more defined organization, so we wrote a preliminary project definition and posted it on SVN and Wiki
|
Posted
almost 17 years
ago
by
marco83
We have added some new entries in the wiki (sorry, the wiki is currently italian-only):
We will be using CeGui for the game and editor GUI (italian only)
Some new details of the game background have been added, and expecially about vehicles and weapons (italian only)
We have also uploaded an example of the CeGui use in the [...]
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Posted
almost 17 years
ago
by
marco83
We are looking to write a tool (Blender plugin) to export models from Blender to Ogre/ODE. It means we want to insert graphic and phisycs information in Blender and, by running this script, be able to generate Ogre meshes and a physic description (in terms of joints, mass, …) that can be used by ODE.
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Posted
almost 17 years
ago
by
marco83
We are looking to write a tool (Blender plugin) to export models from Blender to Ogre/ODE. It means we want to insert graphic and phisycs information in Blender and, by running this script, be able to generate Ogre meshes and a physic description (in terms of joints, mass, …) that can be used by ODE.
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Posted
almost 17 years
ago
by
marco83
University tests are (almost) over, so we can begin to refocus on Lp3 planning and development. Stay tuned!
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Posted
almost 17 years
ago
by
marco83
University tests are (almost) over, so we can begin to refocus on Lp3 planning and development. Stay tuned!
|
Posted
almost 17 years
ago
by
marco83
As the project developers are all student at University of Pisa (Italy), and we all have exams in the month of June, the project activities are all delayed until the end of June.
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