High Activity
140
I Use This!

Project Summary

Analyzed 30 days ago. based on code collected 30 days ago.

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects.

Share

Languages

Languages?height=75&width=75
C++
81%
C
13%
15 Other
6%

Lines of Code

Activity

30 Day Summary

Jun 29 2016 — Jul 29 2016

12 Month Summary

Jul 29 2015 — Jul 29 2016
  • 899 Commits
    Down -515 (36%) from previous 12 months
  • 41 Contributors
    Down -13 (24%) from previous 12 months

Community