28
I Use This!
Very Low Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
May 02, 2023 — May 02, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
- New /skip command - Fixed "AI: incorrect try to switch weapon" bug
unC0Rr
as unc0rr
More... over 18 years ago
Show team health bars, without sorting yet
unC0Rr
as unc0rr
More... over 18 years ago
- Fixed dynamit sprite - Console with autocompletion
unC0Rr
as unc0rr
More... over 18 years ago
DefaultTeam is now default to play with single and network game More... over 18 years ago
added default team on loading More... over 18 years ago
- Removed dark pixels on the corners of health case - Cleaned up dynamite code - Dynamite sprite - Frontend shows error messages from engine (except IPC-related :) ) - changed IPC-related stuff in frontend
unC0Rr
as unc0rr
More... over 18 years ago
- Fixed console behavior - Fixed pickhammer - Fixed bots using of shotgun and desert eagle - Fixed shotgun and desert eagle - Added health cases
unC0Rr
as unc0rr
More... over 18 years ago
- Fixed crash in IPC code - Fix exec engine by frontend
unC0Rr
as unc0rr
More... over 18 years ago
- More binds - Caching buffer fixes
unC0Rr
as unc0rr
More... over 18 years ago
- Increased FPS - Dynamite, not full implemetation - Bots can use Desert Eagle - Various fixes for collisions with hhs and ammo - Simplified mine code
unC0Rr
as unc0rr
More... over 18 years ago
Better Desert Eagle and Shotgun
unC0Rr
as unc0rr
More... over 18 years ago
- Properly get seed in net game - Changed graphics to not get different collisions array in different bit depth - Make log files of different clients look more similar in net game - Start to implement new ammo - Properly handle intersections with current hedgehog
unC0Rr
as unc0rr
More... over 18 years ago
- Anti-flood and anti-lag changes - Fixed crash on connect to net server
unC0Rr
as unc0rr
More... over 18 years ago
- New rope - Increased speed in windowed mode - Surfaces with alpha channel blit poperly in windowed mode - +1 land template
unC0Rr
as unc0rr
More... over 18 years ago
fixed "hang" on first run
unC0Rr
as unc0rr
More... over 18 years ago
fix to compile on Linux
unC0Rr
as unc0rr
More... over 18 years ago
With this patch the game doesn't crash when gaming by net
unC0Rr
as unc0rr
More... over 18 years ago
Now net game is near available, but exception occurs...
unC0Rr
as unc0rr
More... over 18 years ago
- Fixed slow sprite blt - More and better land templates
unC0Rr
as unc0rr
More... over 18 years ago
More work on net game, still far from complete
unC0Rr
as unc0rr
More... over 18 years ago
- clear demos list before adding items - start to implement net game
unC0Rr
as unc0rr
More... over 18 years ago
- improve land generation - don't use themes with no objects
unC0Rr
as unc0rr
More... over 18 years ago
Frontend lets define more binds
unC0Rr
as unc0rr
More... over 18 years ago
- Get rid of old frontend - additions to avematan theme - many work on frontend
unC0Rr
as unc0rr
More... over 18 years ago
Add theme objects to land
unC0Rr
as unc0rr
More... over 18 years ago
- Land generator uses templates to generate - Small fixes
unC0Rr
as unc0rr
More... over 18 years ago
- Fixed spawning boxes under water - Don't spawn mines in forts mode - Changed ping?pong! messages - Small optimization of random - New cool land generator
unC0Rr
as unc0rr
More... over 18 years ago
- Many improvements to frontend - Small optimization of generating random data in uRandom.pas
unC0Rr
as unc0rr
More... over 18 years ago
frontend rewrite for QT4
unC0Rr
as unc0rr
More... over 18 years ago
Binds and various fixes
unC0Rr
as unc0rr
More... over 18 years ago