- New /skip command - Fixed "AI: incorrect try to switch weapon" bug |
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over 18 years ago
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Show team health bars, without sorting yet |
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over 18 years ago
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- Fixed dynamit sprite - Console with autocompletion |
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over 18 years ago
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DefaultTeam is now default to play with single and network game |
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over 18 years ago
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added default team on loading |
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over 18 years ago
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- Removed dark pixels on the corners of health case - Cleaned up dynamite code - Dynamite sprite - Frontend shows error messages from engine (except IPC-related :) ) - changed IPC-related stuff in frontend |
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over 18 years ago
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- Fixed console behavior - Fixed pickhammer - Fixed bots using of shotgun and desert eagle - Fixed shotgun and desert eagle - Added health cases |
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over 18 years ago
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- Fixed crash in IPC code - Fix exec engine by frontend |
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over 18 years ago
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- More binds - Caching buffer fixes |
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over 18 years ago
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- Increased FPS - Dynamite, not full implemetation - Bots can use Desert Eagle - Various fixes for collisions with hhs and ammo - Simplified mine code |
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over 18 years ago
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Better Desert Eagle and Shotgun |
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over 18 years ago
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- Properly get seed in net game - Changed graphics to not get different collisions array in different bit depth - Make log files of different clients look more similar in net game - Start to implement new ammo - Properly handle intersections with current hedgehog |
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over 18 years ago
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- Anti-flood and anti-lag changes - Fixed crash on connect to net server |
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over 18 years ago
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- New rope - Increased speed in windowed mode - Surfaces with alpha channel blit poperly in windowed mode - +1 land template |
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over 18 years ago
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fixed "hang" on first run |
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over 18 years ago
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fix to compile on Linux |
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over 18 years ago
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With this patch the game doesn't crash when gaming by net |
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over 18 years ago
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Now net game is near available, but exception occurs... |
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over 18 years ago
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- Fixed slow sprite blt - More and better land templates |
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over 18 years ago
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More work on net game, still far from complete |
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over 18 years ago
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- clear demos list before adding items - start to implement net game |
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over 18 years ago
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- improve land generation - don't use themes with no objects |
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over 18 years ago
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Frontend lets define more binds |
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over 18 years ago
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- Get rid of old frontend - additions to avematan theme - many work on frontend |
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over 18 years ago
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Add theme objects to land |
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over 18 years ago
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- Land generator uses templates to generate - Small fixes |
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over 18 years ago
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- Fixed spawning boxes under water - Don't spawn mines in forts mode - Changed ping?pong! messages - Small optimization of random - New cool land generator |
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over 18 years ago
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- Many improvements to frontend - Small optimization of generating random data in uRandom.pas |
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over 18 years ago
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frontend rewrite for QT4 |
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over 18 years ago
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Binds and various fixes |
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over 18 years ago
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