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I Use This!
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Commits : Listings

Analyzed over 6 years ago. based on code collected about 9 years ago.
May 26, 2007 — May 26, 2008
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
all: added libzxai (though it doesn't compile...ying -.-) Cb7fb55c01a565d6285c322b2c427b11?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... almost 10 years ago
all: worked out Alpha Shadow Surface bugs. Now supports 24/32bit surfaces(input) correctly Cb7fb55c01a565d6285c322b2c427b11?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... almost 10 years ago
[no comment] Cb7fb55c01a565d6285c322b2c427b11?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... almost 10 years ago
all: Worked on several parts of the engine. Having problems with the Alpha Shadow Surfaces. Cb7fb55c01a565d6285c322b2c427b11?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... almost 10 years ago
all: tested a new alpha Shadow surface function Cb7fb55c01a565d6285c322b2c427b11?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... almost 10 years ago
all: reduced linking errors Cb7fb55c01a565d6285c322b2c427b11?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... almost 10 years ago
all: rewrote engine to be modular and use DLLs where possible Cb7fb55c01a565d6285c322b2c427b11?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... almost 10 years ago
all: Been fixing bugs Anon32 More... almost 10 years ago
all: The ai and physics engines are finally ready for testing!!!! more or less... Anon32 More... almost 10 years ago
all: Created the CoreObject and refactoring the Object manager, to deal with Inteligent objects. I'm doing both things in NEW files, NOT in the old ZXoject.h file. Anon32 More... almost 10 years ago
all: Some more LOVE files :3 Anon32 More... almost 10 years ago
all: Fixed thousands of small errors in the ai engine. The only thing left for it is to implement the individual goals and states, and to inherit from the PhysicalObject. Anon32 More... almost 10 years ago
all: Almost completelly redid the physics engine Anon32 More... almost 10 years ago
All: added the last details to the goal system, it "should" work now. Anon32 More... almost 10 years ago
all: Added Goal functinality to the InteligentObject. Anon32 More... almost 10 years ago
all: some files i forgot Anon32 More... almost 10 years ago
all: Complete remake of the ai engine, specially the InteligentObject. Anon32 More... almost 10 years ago
[no comment] Cb7fb55c01a565d6285c322b2c427b11?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... almost 10 years ago
all: No real changes, just put some coments here and there, and to avoid version problems later on, im just comiting. Anon32 More... almost 10 years ago
all: added experimental goal methods and only god knows what else... Anon32 More... almost 10 years ago
all: Just some rewriting of code to clean up the ai engine Anon32 More... almost 10 years ago
[no comment] Cb7fb55c01a565d6285c322b2c427b11?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... almost 10 years ago
all: Implemented delayed messaging.(NOTE: this is currently buggy, and not advised until fully working) Cb7fb55c01a565d6285c322b2c427b11?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... almost 10 years ago
all: New info file and minor cahnges Anon32 More... almost 10 years ago
[no comment] Cb7fb55c01a565d6285c322b2c427b11?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... almost 10 years ago
all: rewrote parts of the object manager to fit Ying's optimization request Cb7fb55c01a565d6285c322b2c427b11?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... almost 10 years ago
[no comment] Cb7fb55c01a565d6285c322b2c427b11?&s=32&rating=pg&d=http%3a%2f%2fopenhub.net%2fanon32 More... almost 10 years ago
all: Well, i updated the infogathering funcs again, and the're still missing some fundamentals up your end (mainlly, a Area object, and a way to check 1 object against another, and not just their top left pixel) Anon32 More... almost 10 years ago
all_ I've done 2 TempzxObject files in the core/entities folder i want you to have a look at, to ilustrate the 3 maps for entities that i wanted. Read the comments, you wont regret it. Anon32 More... almost 10 years ago
all: Created the zxInteligentEntity and finished the comunication sys. Anon32 More... almost 10 years ago