0
I Use This!
Inactive

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
May 05, 2023 — May 05, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Update README.md More... over 7 years ago
Update README.md More... over 7 years ago
Add missing files
Bas
More... over 7 years ago
Seperate the generator and collector. Switch to lowercase package names as well.
Bas
More... over 7 years ago
Not sure why i used a stack and list for this.
Bas
More... over 7 years ago
Refactor some code conventions and drop unused code.
Bas
More... over 7 years ago
Add teleport data. (thanks to Sphiinx)
Bas
More... over 7 years ago
Fix issue with some diagonal walls not being detected. Remove some unused code.
Bas
More... over 7 years ago
Remove the unneeded boundary points. finally lol
Bas
More... over 7 years ago
Add boundary sorting!
Bas
More... over 7 years ago
Ignore 1x1 holes in the boundary flood fill algorithm
Bas
More... over 7 years ago
Add rune ids
Bas
More... over 7 years ago
Fix generator script
Bas
More... over 7 years ago
Work on teleports.
Bas
More... over 8 years ago
Add javadocs to readme.
Bas
More... over 8 years ago
Minor work on Path redesign
Bas
More... over 8 years ago
Additional work on the boundary sorting. WIP
Bas
More... over 8 years ago
Update readme
Bas
More... over 8 years ago
Experimental code to sort the boundary tiles
Bas
More... over 8 years ago
Generate a Polygon for each shape using a floodfill approach and then removing any unnecessary points in between, this way we only have to persist a few 'cornerstone' tiles for each shape, instead of a list with all the tiles.
Bas
More... over 8 years ago
Add mesh serialization to the SampleGenerator. Still need to work on reducing the mesh's data though
Bas
More... over 8 years ago
Work on teleport/shortcuts calling
Bas
More... over 8 years ago
Remove redundant null check
Bas
More... over 8 years ago
Add basic zipper/unzipper
Bas
More... over 8 years ago
Improve shape relation calculations (35seconds down to 3,5seconds).
Bas
More... over 8 years ago
Vastly improve Shape generation performance (70seconds down to 7seconds). Also improve the SampleScript a little.
Bas
More... over 8 years ago
Fix NPE
Bas
More... over 8 years ago
Work on item & spell teleports.
Bas
More... over 8 years ago
Merge branch 'master' of github.com:Laniax/AdvancedWalking
Bas
More... over 8 years ago
Add triplet
Bas
More... over 8 years ago