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Inactive
Commits
: Listings
Analyzed
about 13 hours
ago. based on code collected
about 16 hours
ago.
Apr 25, 2023 — Apr 25, 2024
Showing page 1 of 5
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Contributor
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Code Location
Date
Clean 2
Yannick
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over 8 years ago
Clean
Yannick
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over 8 years ago
Updated gulp task, fixed Matrix transform, removed compatibility.js (it's 2016 soon guys)
Yannick Comte
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over 8 years ago
Docs change
Yannick Comte
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over 8 years ago
Update README.md
Yann
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over 9 years ago
Allow the page to easily change the frontBuffer size. Removed support for WinJS because an Ajax query works great now on Windows Phone/Store 8.1. Added more docs.
Yann
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over 9 years ago
Fixes for touch and mouse input
Yann
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over 9 years ago
Font: Fixed measureText to use the correct size. Added clone() method to SpriteFont. Other: Some fixes
Yann
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over 9 years ago
[Sprite] sourceRectangle is public now. [Level] Added two methods called when a level is enabled and disabled from the LevelManager [LevelManager] Give the possibility to load a level without initialization. [Math] Various fixes + new methods. [Rectangle/Vector] Don't use +value|0 on float values.
Yann
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over 9 years ago
A lot of enhancement for Font rendering + fixes on Vector2 (again)
Yann
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over 9 years ago
Oups.. fixed Sprite
Yann
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over 9 years ago
Added SpriteText to render SpriteFont into the scene (using scene.add(spriteText)). Added the possibility to draw text with outline using canvas' native methods. Updated builds.
Yann
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over 9 years ago
Updated README
Yann
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over 9 years ago
Merge branch 'develop' of github.com:demonixis/Atlantis.js into develop
Yann
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over 9 years ago
Added two flags in GraphicsDevice to enable pixelised render. Fixed some methods in Vector2
Yann
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over 9 years ago
Updated gitignore
Yann
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over 9 years ago
Added a method to get a pixel color from a position
Yann
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over 9 years ago
Oups.. removed a "debug" return statement.
Yann
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over 9 years ago
Improved SpriteBatch class with ImmediateMode
Yann
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over 9 years ago
Wip on touch
Yannick Comte
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over 9 years ago
Working on touchCollection
Yannick Comte
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over 9 years ago
Fixed TouchComponent
Yann
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over 9 years ago
[Demos] Using upscaling for some demos. [Input] Implementation of TouchComponent (still work in progress).
Yannick Comte
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over 9 years ago
Fixed upscaling and added a property to know the scale factor. Fixed mouse click.
Yann
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over 9 years ago
Fixed sprite.x/y and direction
Yannick Comte
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over 9 years ago
Added aulo level loading.
Yann
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over 9 years ago
Fixed TouchPanel to work as expected. The BadlyBird demo is now working with touch on mobile !
Yann
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over 9 years ago
Updated gulp file + fixed mouse, gamepad and touch to work with Chrome, IE and Firefox. You need IE11 Dev for gamepad support.
Yann
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over 9 years ago
Small change
Yann
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over 9 years ago
Just comments
Yannick Comte
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almost 10 years ago
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