1
I Use This!
Inactive

Commits : Listings

Analyzed about 13 hours ago. based on code collected about 16 hours ago.
Apr 25, 2023 — Apr 25, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Clean 2 More... over 8 years ago
Clean More... over 8 years ago
Updated gulp task, fixed Matrix transform, removed compatibility.js (it's 2016 soon guys) More... over 8 years ago
Docs change More... over 8 years ago
Update README.md More... over 9 years ago
Allow the page to easily change the frontBuffer size. Removed support for WinJS because an Ajax query works great now on Windows Phone/Store 8.1. Added more docs. More... over 9 years ago
Fixes for touch and mouse input More... over 9 years ago
Font: Fixed measureText to use the correct size. Added clone() method to SpriteFont. Other: Some fixes More... over 9 years ago
[Sprite] sourceRectangle is public now. [Level] Added two methods called when a level is enabled and disabled from the LevelManager [LevelManager] Give the possibility to load a level without initialization. [Math] Various fixes + new methods. [Rectangle/Vector] Don't use +value|0 on float values. More... over 9 years ago
A lot of enhancement for Font rendering + fixes on Vector2 (again) More... over 9 years ago
Oups.. fixed Sprite More... over 9 years ago
Added SpriteText to render SpriteFont into the scene (using scene.add(spriteText)). Added the possibility to draw text with outline using canvas' native methods. Updated builds. More... over 9 years ago
Updated README More... over 9 years ago
Merge branch 'develop' of github.com:demonixis/Atlantis.js into develop More... over 9 years ago
Added two flags in GraphicsDevice to enable pixelised render. Fixed some methods in Vector2 More... over 9 years ago
Updated gitignore More... over 9 years ago
Added a method to get a pixel color from a position More... over 9 years ago
Oups.. removed a "debug" return statement. More... over 9 years ago
Improved SpriteBatch class with ImmediateMode More... over 9 years ago
Wip on touch More... over 9 years ago
Working on touchCollection More... over 9 years ago
Fixed TouchComponent More... over 9 years ago
[Demos] Using upscaling for some demos. [Input] Implementation of TouchComponent (still work in progress). More... over 9 years ago
Fixed upscaling and added a property to know the scale factor. Fixed mouse click. More... over 9 years ago
Fixed sprite.x/y and direction More... over 9 years ago
Added aulo level loading. More... over 9 years ago
Fixed TouchPanel to work as expected. The BadlyBird demo is now working with touch on mobile ! More... over 9 years ago
Updated gulp file + fixed mouse, gamepad and touch to work with Chrome, IE and Firefox. You need IE11 Dev for gamepad support. More... over 9 years ago
Small change More... over 9 years ago
Just comments More... almost 10 years ago