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I Use This!
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Commits : Listings

Analyzed about 4 hours ago. based on code collected about 6 hours ago.
Apr 24, 2023 — Apr 24, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix audio support. More... about 14 years ago
More optional params. More... about 14 years ago
Optional init parameter for the statemachine. More... about 14 years ago
Fix the timer. More... about 14 years ago
Add forceFinish to the sprite class. More... about 14 years ago
Remove deltaSeconds from the tick method. More... about 14 years ago
Sprites now use the global clock. More... about 14 years ago
Add a pausable clock. More... about 14 years ago
Add clock and time source. More... about 14 years ago
Add filledArray. More... about 14 years ago
Add svn directories to ignore. More... about 14 years ago
Update closure. More... about 14 years ago
Fix the texture cache for compilation. More... about 14 years ago
Add state machine and timer. More... about 14 years ago
Raise the FPS. More... about 14 years ago
Fix compiler error in math. More... about 14 years ago
Add interp methods. More... about 14 years ago
Kill the didLoad callback once it's been called. More... about 14 years ago
Store the fill style when rendering layers. More... about 14 years ago
Implement keyboard input. More... about 14 years ago
Disable sound temporarily. More... about 14 years ago
Implement audio again. More... about 14 years ago
Required member variables. More... about 14 years ago
Add img and sound shortcut methods to the scene class. More... about 14 years ago
Add standard mathematical extensions to goog. More... about 14 years ago
Remove Breeze's modf. Apparently % in JS is floating point. More... about 14 years ago
Add math namespace. More... about 14 years ago
Document the texture cache. More... about 14 years ago
Document the Texture class. More... about 14 years ago
Document the sprite class methods. More... about 14 years ago