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Commits : Listings

Analyzed about 7 hours ago. based on code collected about 18 hours ago.
May 14, 2023 — May 14, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
clamp flow-speed to be non-negative More... over 13 years ago
fix slope-generation (again) More... over 13 years ago
ws More... over 13 years ago
slightly change construction of the height-field gradient More... over 13 years ago
- More... over 13 years ago
switch to standard bilinear velocity-field interpolation More... over 13 years ago
experiment with discomfort More... over 13 years ago
typo More... over 13 years ago
minor speedup More... over 13 years ago
- More... over 13 years ago
cleanup More... over 13 years ago
fix More... over 13 years ago
zero-initialize texture overlay data More... over 13 years ago
typos More... over 13 years ago
refactor CCPathModule::Update More... over 13 years ago
tweakage More... over 13 years ago
allow multiple potential-field sinks for *queued* point-move orders More... over 13 years ago
_ More... over 13 years ago
remove the speed-cap during interpolation More... over 13 years ago
make velocity-field interpolation somewhat more natural More... over 13 years ago
- More... over 13 years ago
scale visualisation slope-vectors to worldspace More... over 13 years ago
add a more efficient SetSimObjectRawPhysicalState callout to handle crowd advection More... over 13 years ago
color tweaks More... over 13 years ago
properly clear the global (rho, v-bar) visualisation-data arrays More... over 13 years ago
tweak default physics response to slopes More... over 13 years ago
get the average-velocity field online More... over 13 years ago
fix More... over 13 years ago
typo More... over 13 years ago
better visualizations of NSEW scalar fields More... over 13 years ago