re adjusted resolution/quality Ultra is really very high quality maxing out @ 4096x4096 pixels :) |
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about 12 years ago
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added a label on link |
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about 12 years ago
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about 12 years ago
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a small bug fix .. :P |
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about 12 years ago
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fixed a copy paste :P bug that could cause the program to stop if it encountered an eof while searching for exif data on jpg pictures..! |
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about 12 years ago
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added link image |
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about 12 years ago
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readded wxSmith layout , it has to be in the repo |
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about 12 years ago
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Removed Binaries from repo |
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about 12 years ago
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removed performance statistics |
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about 12 years ago
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images per line can now be changed from the GUI |
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about 12 years ago
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fixed camera glitch , I can now pause the project ( and sleep ) with a clear consience.. :P |
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about 12 years ago
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project paused :P see readme..! |
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about 12 years ago
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Improved CPU performance for CalculateActiveImage_AccordingToPosition it gets executed far less times now.. |
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about 12 years ago
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bug fixed when switching focus and glutPostRedisplay wasnt called for more than 3 seconds that caused an overflow(?) somewhere :P |
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about 12 years ago
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about 12 years ago
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is it fixed ? :P |
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about 12 years ago
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fixing camera control ( still unstable :P ) |
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about 12 years ago
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about 12 years ago
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trying to find the bug |
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about 12 years ago
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there is something wrong with PictureIDtoXY or PictureXYtoID |
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about 12 years ago
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about 12 years ago
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added auto size of the glut window :P |
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about 12 years ago
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about 12 years ago
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work on performance on old hardware |
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about 12 years ago
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performance improvements |
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about 12 years ago
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work on hypervisor , its far from ready , still using old code :P |
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about 12 years ago
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using new memory hypervisor |
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about 12 years ago
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added a stub for the new memory hypervisor! |
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about 12 years ago
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although picture processing is not in the functionality intended for flashy slideshows , using opengl , alpha transparency and cyan magenta and yellow colored quads can make neat picture effects such as vintage colouring , etc |
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about 12 years ago
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changed the Picture structure to make a permenent distinction between gpu and system ram :P its the first step of a series of simplifications to make a better memory managment hypervisor :P |
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about 12 years ago
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