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Inactive
Commits
: Listings
Analyzed
about 11 hours
ago. based on code collected
about 17 hours
ago.
Apr 19, 2023 — Apr 19, 2024
Showing page 1 of 1
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Slightly better, vehicle zooms ahead for some reason, transform partially working?
David Li
More...
about 14 years ago
Decoupled
David Li
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about 14 years ago
Broke collision =[, trying to decouple gameentity and physics
David Li
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about 14 years ago
Solution file o.O
David Li
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about 14 years ago
Mechanics working slightly more smoothly
David Li
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about 14 years ago
Changing levels
David Li
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about 14 years ago
volcano. need to adjust intersect detect to approximate hitting the fire
Devan Burke
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about 14 years ago
smoke
Devan Burke
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about 14 years ago
smoke. still laggy smoke
Devan Burke
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about 14 years ago
Merged latest
David Li
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about 14 years ago
Removing pdb file:
David Li
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about 14 years ago
continous collision...sorta
Devan Burke
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about 14 years ago
continous collision...sorta
Devan Burke
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about 14 years ago
Removing more junk files
David Li
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about 14 years ago
Deleting some binary files to avoid syncing issues
David Li
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about 14 years ago
Fixed some bugs, added basic transformation
David Li
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about 14 years ago
Merged and running
David Li
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about 14 years ago
ls
David Li
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about 14 years ago
Added gitignore file
David Li
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about 14 years ago
Added some vehicle mechanics. For some reason vehicle falls through the floor after jumping. Also, have to launch app from the debug folder manually after building as it can't find the resources.cfg file afterwards.
David Li
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about 14 years ago
friction kind of works
Devan Burke
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about 14 years ago
fixed direction problems
Devan Burke
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about 14 years ago
Moving Platforms
Devan Burke
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about 14 years ago
yo
Devan Burke
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about 14 years ago
Now stops on ground
Devan Burke
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about 14 years ago
here;
Devan Burke
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about 14 years ago
all
Devan Burke
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about 14 years ago
first commit
Devan Burke
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about 14 years ago
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