* fixed some compile errors on Linux |
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about 11 years ago
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* added RWLockGuard for automatically acquiring and releasing read/write locks (same as mutexes) |
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about 11 years ago
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* add ability to pass lambda function to WorkerPool constructor |
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about 11 years ago
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* removed name collision between Error exception and Error log level |
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about 11 years ago
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* fixed some Linux-specific compile issues in conditionalvariable.h |
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about 11 years ago
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forgot to add workqueue.cpp |
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about 11 years ago
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code cleanup |
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about 11 years ago
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* work queue is now basically working |
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about 11 years ago
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* add option to compile test programs to CMakeLists.txt |
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about 11 years ago
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* compatibility with Visual Studio and AMD64 |
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about 11 years ago
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* added conditional variable and worker threads |
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about 11 years ago
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undo accidentially committed temporary change - second attempt |
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about 11 years ago
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undo accidentially committed temporary change |
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about 11 years ago
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* read some basic engine configuration data from an XML file in the game's base directory |
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about 11 years ago
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fixed missing include on linux |
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about 11 years ago
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exceptions can now generate a descriptive textual description of themselves |
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over 11 years ago
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* add ability to trace stack on Win32 in TraceableException |
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over 11 years ago
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rewrote FindICU.cmake because old module was not working properly |
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over 11 years ago
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* added rotation and scale pivot support to AffineTransformation |
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over 11 years ago
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fixed some dirs for included files |
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over 11 years ago
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fixed some bugs in Win32 version if Path::listContents() |
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over 11 years ago
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some progress on the Path class implementation |
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over 11 years ago
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some progress on the Path class implementation |
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over 11 years ago
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* add support for glm::vec2 and glm::dvec2 parameters to ParameterFile |
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over 11 years ago
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* fixed minor compilation issues on Win32 |
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over 11 years ago
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* refactored Mutex, RWLock, Semaphore and Thread classes: platform-specific code is no longer in derived classes, but in the base class as well. |
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over 11 years ago
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remove Vector3I from GLTB because it is now replaced with glm::ivec3 |
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over 11 years ago
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* fixed some very, very blatant bugs introduced when converting ReferencedObject away from std::atomic and std::mutex |
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over 11 years ago
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* use glm instead of own vector and matrix classes |
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over 11 years ago
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fix GCC command line arguments for GCC < 4.7 |
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over 11 years ago
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