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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Aug 17, 2024 — Aug 17, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into properties More... over 13 years ago
Allowing arbitrary orientations at startup no matter if the design is for portrait, landscape or auto orients. More... over 13 years ago
Merge pull request #143 from blackberry-gaming/next-dgough More... over 13 years ago
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough More... over 13 years ago
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney More... over 13 years ago
Merge pull request #142 from blackberry-gaming/next-kcunney More... over 13 years ago
Merge pull request #141 from blackberry-gaming/next-collision More... over 13 years ago
Merge pull request #144 from blackberry/next More... over 13 years ago
Merge pull request #35 from bslack/next More... over 13 years ago
Initial attempt at unix shell script More... over 13 years ago
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dducharme More... over 13 years ago
Fixing a bug with some of the .wav files not loading. All wave files are not guaranteed to have 16 bytes in the fmt section. There can be optional information in there. See http://www-mmsp.ece.mcgill.ca/documents/audioformats/wave/wave.html for example. Modified the code so that it accounts for those optional sections. More... over 13 years ago
Merge branch 'properties' of https://github.com/blackberry-gaming/GamePlay into next-kcunney More... over 13 years ago
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney More... over 13 years ago
Incorrect value given to bit flag CLIP_ALL_BITS. Not all bits would be cleared/set when using the bit flag. More... over 13 years ago
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough More... over 13 years ago
Changed the encoder to normalize the quaternions after decomposing the transform matrices. More... over 13 years ago
Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency). More... over 13 years ago
Merge pull request #140 from blackberry-gaming/next-kcunney More... over 13 years ago
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney More... over 13 years ago
Fixes bug where play()/stop() called in the Listener::animationEvent() method results in crash of gameplay. End listeners now called from onEnd() again -- this makes more sense! Only call unschedule() on any running clip's from the Animation's destructor (this is to remove the AnimationController's reference to the Clip). In stop(), we now set a flag to mark the clip to be removed from the AnimationController, rather than immediately removing it from the list of running clips. Before this was causing a crash when calling stop() on an AnimationClip from Listener::animationEvent(). In play(), if the AnimationClip is already playing, we set a flag to indicate to the controller that the clip must be restarted, and moved to the end of the running clips queue. Fixes bug where the eventTime would be overridden on Listener's each time the Listener was added to an AnimationClip. Adds getDuration() to the AnimationClip class. More... over 13 years ago
Changed the encoder so that splitting transform animations works with computing the mesh bounds. Splitting transform animations is still disabled because the result appears to introduce some noise to the animations. More... over 13 years ago
Changed SAFE_DELETE so that it doesn't check for NULL. It is valid to call "delete 0;" More... over 13 years ago
Updates collision listener interface to notify when a collision starts and stops and also to pass both contact points of a collision. Minor fix for mesh rigid bodies (scale stuff). More... over 13 years ago
Changed the binary operators to return a const qualified value in order to avoid issues like: Matrix a, b, c; (a*b) = c; More... over 13 years ago
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough More... over 13 years ago
Removed const_cast from Font and Properties because it wasn't necessary. Fixed isStringNumeric in Properties.cpp More... over 13 years ago
Adding the UI classes to the project files. More... over 13 years ago
Making progress on the UI classes. More... over 13 years ago
Merge pull request #139 from blackberry-gaming/next-kcunney More... over 13 years ago