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Very Low Activity
Commits
: Listings
Analyzed
about 16 hours
ago. based on code collected
about 16 hours
ago.
Aug 21, 2024 — Aug 21, 2025
Showing page 40 of 154
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Merge pull request #1152 from sgrenier/next
Steve Grenier
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almost 12 years ago
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Steve Grenier
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almost 12 years ago
Modified particles sample to support loading and saving of particle files on Windows. Non-Windows platforms now simply display a single particle effect (fire). Future updates will enable editing (loading/saving) on Mac/Linux.
Steve Grenier
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almost 12 years ago
Fixed an issue with particle emitters where they would update incorrectly with very high frame rates. Exposed some missing properties from ParticleEmitter. Implemented ParticleEmitter cloning.
Steve Grenier
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almost 12 years ago
Misc fixes to UI.
Steve Grenier
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almost 12 years ago
Fixed issue with font stretching when drawing onto a frame buffer that is a different size than the original window size.
Steve Grenier
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almost 12 years ago
Fixed issue in PlatformWindows. When making the new context current, condition order caused a crash if __hrc was null.
Jonathan Bowman
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almost 12 years ago
Merge pull request #1147 from sgrenier/next
Steve Grenier
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almost 12 years ago
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
sgrenier
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almost 12 years ago
Added support for specifying additional global shader defines via a graphics/shaderDefines property in game.config.
sgrenier
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almost 12 years ago
Merge pull request #1142 from reven86/next-clean
Sean Paul Taylor
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almost 12 years ago
scrollbar's position can be controlled from code and scripts
Andrew Karpushin
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almost 12 years ago
take control's margin into account during Container total width/height calculation
Andrew Karpushin
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almost 12 years ago
reset total width and height of Container before their calculation
Andrew Karpushin
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almost 12 years ago
align controls only if alignment is set
Andrew Karpushin
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almost 12 years ago
Merge pull request #1141 from rcmaniac25/helpful-additions-animation_property_id
Sean Paul Taylor
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almost 12 years ago
Merge pull request #1131 from reven86/next-clean
Sean Paul Taylor
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almost 12 years ago
Moved AnimationTarget::getPropertyId to a protected function so that devs can make their own Property IDs, or use the existing ones
Rcmaniac25
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almost 12 years ago
Merge pull request #1135 from sgrenier/next
Steve Grenier
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almost 12 years ago
Added basic support for multi-line comments in properties files via C-style /* and */.
sgrenier
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almost 12 years ago
move focus by key arrows only to focusable controls
Andrew Karpushin
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about 12 years ago
fixed controls removing from Container
Andrew Karpushin
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about 12 years ago
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
seanpaultaylor
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about 12 years ago
- Adds initial support for Social API with Scoreloop impl for BlackBerry. - Cleans up some PREPROCESSOR macros for consistency. - Fixes a few warnings.
seanpaultaylor
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about 12 years ago
Merge pull request #1127 from sgrenier/next
Steve Grenier
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about 12 years ago
Merge branch 'next' of https://github.com/sgrenier/GamePlay into next
sgrenier
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about 12 years ago
Added support for dynamic meshes rigid bodies via btConvexHull, which is a more efficient approximation of a convex mesh. More accurate higher resolution static triangle meshes are still supported via btBvhTriangleMeshShape when a mass of zero is specified.
sgrenier
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about 12 years ago
Added ETC1 compressed texture support.
sgrenier
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about 12 years ago
Fixed issue with parsing tags in .scene file for nested nodes.
sgrenier
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about 12 years ago
Added support for specifying front facing polygon mode (CW or CCW) in RenderState.
Steve Grenier
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about 12 years ago
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