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Very Low Activity
Commits
: Listings
Analyzed
about 23 hours
ago. based on code collected
about 23 hours
ago.
Aug 19, 2024 — Aug 19, 2025
Showing page 56 of 154
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Fixed xcodeproject for release code sign to iphone distribution
mozeal
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over 12 years ago
Removed unused script for framwork build
mozeal
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over 12 years ago
Add iOS and MacOSX targets to create gameplay.framework
mozeal
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over 12 years ago
Merge pull request #871 from dgough/next
Sean Paul Taylor
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over 12 years ago
Added the pre-compiled gameplay-encoder executable for mac
Darryl Gough
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over 12 years ago
Changed the encoder project to use FBX 2013.3 instead of 2013.2
Darryl Gough
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over 12 years ago
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Darryl Gough
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over 12 years ago
Merge remote-tracking branch 'upstream/next' into next
Joilnen Leite
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over 12 years ago
Merge pull request #864 from blackberry/master
Sean Paul Taylor
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over 12 years ago
Merge pull request #862 from WolfgangD/master
Sean Paul Taylor
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over 12 years ago
Fixes unsupported framebuffer issue with qualcomm's android driver.
Wolfgang Damm
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over 12 years ago
Removed collada dom from the xcode project.
Darryl Gough
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over 12 years ago
Removed collada support in the encoder tool. - The Collada dom external dependencies will be removed later. - The dae files in the design directories will be removed later.
Darryl Gough
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over 12 years ago
Merge pull request #855 from reven86/next-clean
Sean Paul Taylor
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over 12 years ago
Merge pull request #860 from dgough/next
Sean Paul Taylor
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over 12 years ago
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Darryl Gough
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over 12 years ago
Updated luagen to put 'gameplay::' before ScriptUtil Fixed #846
Darryl Gough
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over 12 years ago
Merge pull request #858 from dgough/next
Sean Paul Taylor
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over 12 years ago
Fixed the Momentics project settings for the bb10 simulator
Darryl Gough
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over 12 years ago
Merge remote-tracking branch 'upstream/next' into next
Joilnen Leite
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over 12 years ago
Merge pull request #854 from kariem2k/next
Sean Paul Taylor
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over 12 years ago
Merge pull request #853 from kwhatmough/master
Sean Paul Taylor
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over 12 years ago
Merge pull request #856 from sgrenier/next
Steve Grenier
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over 12 years ago
Changed Game::exit() to only perform a full shutdown when either FORCE_CLEAN_SHUTDOWN or GAMEPLAY_MEM_LEAK_DETECTION are defined. By default now (when these are not defined), it simply calls cstdlib ::exit(0), which causes immediate termination of the application. This was done to avoid extremely long shutdown times when trying to do cleanly delete every last pointer in the system, especially for large games. Any modern OS handles reclamation of memory, so there should be no adverse side effects.
Steve Grenier
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over 12 years ago
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Steve Grenier
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over 12 years ago
Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content).
Steve Grenier
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over 12 years ago
added const qualifier on MeshBatch::add indices argument
Andrew Karpushin
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over 12 years ago
removed unneeded header include
Karim Ahmed
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over 12 years ago
added const qualifier to MeshBatch::add vertices argument
Andrew Karpushin
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over 12 years ago
Merge branch 'lin_gamepad' into next
Karim Ahmed
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over 12 years ago
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