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Commits : Listings

Analyzed about 23 hours ago. based on code collected about 23 hours ago.
Aug 19, 2024 — Aug 19, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed xcodeproject for release code sign to iphone distribution More... over 12 years ago
Removed unused script for framwork build More... over 12 years ago
Add iOS and MacOSX targets to create gameplay.framework More... over 12 years ago
Merge pull request #871 from dgough/next More... over 12 years ago
Added the pre-compiled gameplay-encoder executable for mac More... over 12 years ago
Changed the encoder project to use FBX 2013.3 instead of 2013.2 More... over 12 years ago
Merge branch 'next' of https://github.com/blackberry/GamePlay into next More... over 12 years ago
Merge remote-tracking branch 'upstream/next' into next More... over 12 years ago
Merge pull request #864 from blackberry/master More... over 12 years ago
Merge pull request #862 from WolfgangD/master More... over 12 years ago
Fixes unsupported framebuffer issue with qualcomm's android driver. More... over 12 years ago
Removed collada dom from the xcode project. More... over 12 years ago
Removed collada support in the encoder tool. - The Collada dom external dependencies will be removed later. - The dae files in the design directories will be removed later. More... over 12 years ago
Merge pull request #855 from reven86/next-clean More... over 12 years ago
Merge pull request #860 from dgough/next More... over 12 years ago
Merge branch 'next' of https://github.com/blackberry/GamePlay into next More... over 12 years ago
Updated luagen to put 'gameplay::' before ScriptUtil Fixed #846 More... over 12 years ago
Merge pull request #858 from dgough/next More... over 12 years ago
Fixed the Momentics project settings for the bb10 simulator More... over 12 years ago
Merge remote-tracking branch 'upstream/next' into next More... over 12 years ago
Merge pull request #854 from kariem2k/next More... over 12 years ago
Merge pull request #853 from kwhatmough/master More... over 12 years ago
Merge pull request #856 from sgrenier/next More... over 12 years ago
Changed Game::exit() to only perform a full shutdown when either FORCE_CLEAN_SHUTDOWN or GAMEPLAY_MEM_LEAK_DETECTION are defined. By default now (when these are not defined), it simply calls cstdlib ::exit(0), which causes immediate termination of the application. This was done to avoid extremely long shutdown times when trying to do cleanly delete every last pointer in the system, especially for large games. Any modern OS handles reclamation of memory, so there should be no adverse side effects. More... over 12 years ago
Merge branch 'next' of https://github.com/blackberry/GamePlay into next More... over 12 years ago
Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content). More... over 12 years ago
added const qualifier on MeshBatch::add indices argument More... over 12 years ago
removed unneeded header include More... over 12 years ago
added const qualifier to MeshBatch::add vertices argument More... over 12 years ago
Merge branch 'lin_gamepad' into next More... over 12 years ago