Fixed law leaving one bug in the chamber for other weapons |
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almost 12 years ago
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Added ITEMACTION_WIELD command Fixed law ammo display |
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almost 12 years ago
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Added ammocount/weight to new separated line on hud |
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almost 12 years ago
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Implemented max carry count for player |
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almost 12 years ago
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Rebuild the whole input system |
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almost 12 years ago
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First implementation of input works |
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almost 12 years ago
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Added game-name |
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almost 12 years ago
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Added LaW |
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almost 12 years ago
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Fixed gore amounts Fixed crashes on rocket launcher |
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almost 12 years ago
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First "working" version of the rocket launcher |
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almost 12 years ago
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Ammunition system done |
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almost 12 years ago
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Tweaked the drop rates and fixed the slot controllers |
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almost 12 years ago
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Ammo system for picking up works |
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almost 12 years ago
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Added pistol that can be used |
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almost 12 years ago
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Added slots Added wielding/removing armor/wpns Added pistol skeleton Updated todo |
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almost 12 years ago
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Player now dying when hp goes to zero |
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almost 12 years ago
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MeleeDmg is a range Fixed idling enemies attacking player Todo update |
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almost 12 years ago
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Added item dropping functionality |
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almost 12 years ago
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Fixed hp_large linking and stats Fixed droprate randomizer |
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almost 12 years ago
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Added potion of gain level Added code for hp large |
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almost 12 years ago
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npc's now drop loot when dying |
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almost 12 years ago
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Added that player owns the item when applying |
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almost 12 years ago
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Items can now be applied |
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almost 12 years ago
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Added documentation Removed EDIBLE type from items, not needed as usable does the same thing. |
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almost 12 years ago
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Fixed save system |
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almost 12 years ago
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Merge branch 'master' of bitbucket.org:LauriM/roguelike |
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almost 12 years ago
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Merge branch 'master' of bitbucket.org:LauriM/roguelike |
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almost 12 years ago
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Removed old todo entries |
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almost 12 years ago
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Added readme.md |
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almost 12 years ago
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Added y/n prompts |
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almost 12 years ago
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