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Inactive
Commits
: Listings
Analyzed
about 5 hours
ago. based on code collected
about 5 hours
ago.
Nov 05, 2024 — Nov 05, 2025
Showing page 1 of 10
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Code Location
Date
Fix for cloning issues with msdf-atlas-gen (#617)
Szilárd Kátai
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about 2 years ago
Exposed TextComponent to C#
TheCherno
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over 2 years ago
Added TextComponent with some more text params
TheCherno
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over 2 years ago
Rendering text successfully!
TheCherno
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over 2 years ago
Generating texture atlas + displaying it in UI
TheCherno
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over 2 years ago
Added msdf-atlas-gen submodule + basic example in Font.cpp
TheCherno
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almost 3 years ago
Fixes + minor features
TheCherno
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almost 3 years ago
Fixed release build crash + more
TheCherno
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almost 3 years ago
Initial project work
TheCherno
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almost 3 years ago
More Script Engine cleanup + handling invalid state
TheCherno
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almost 3 years ago
Added Buffer and ScopedBuffer classes
TheCherno
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almost 3 years ago
Added C# debugging support
TheCherno
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about 3 years ago
Pausing and Stepping
TheCherno
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about 3 years ago
Added file watching for C# app assembly to automatically reload changes
TheCherno
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about 3 years ago
Added assembly reloading
TheCherno
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about 3 years ago
Added FindEntityByName and Entity.As to retrieve script class instance
TheCherno
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about 3 years ago
Serializing script fields
TheCherno
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about 3 years ago
Storing/copying C# field values to runtime
TheCherno
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about 3 years ago
Retrieving public C# Entity class fields
TheCherno
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about 3 years ago
Separated "game" scripts into separate Sandbox module
TheCherno
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about 3 years ago
Lots of scripting work!
TheCherno
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over 3 years ago
Added Internal Calls + some refactoring
TheCherno
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over 3 years ago
Initial C# Script Engine work
TheCherno
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over 3 years ago
Updated Example.hazel scene to use textures
TheCherno
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over 3 years ago
Added File->Save (was missing from menu bar, Ctrl+S was present)
TheCherno
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over 3 years ago
Texture and Tiling Factor in SpriteRendererComponent is now serialized
TheCherno
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over 3 years ago
Mouse picking now selects through completely transparent texture areas
TheCherno
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over 3 years ago
Hazelnut now uses ApplicationSpecification
TheCherno
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over 3 years ago
Added ApplicationSpecification along with ability to set working directory
TheCherno
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over 3 years ago
Changed outline color to orange + made it thicker
TheCherno
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over 3 years ago
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