0
I Use This!
Inactive

Commits : Listings

Analyzed about 5 hours ago. based on code collected about 5 hours ago.
Nov 05, 2024 — Nov 05, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix for cloning issues with msdf-atlas-gen (#617) More... about 2 years ago
Exposed TextComponent to C# More... over 2 years ago
Added TextComponent with some more text params More... over 2 years ago
Rendering text successfully! More... over 2 years ago
Generating texture atlas + displaying it in UI More... over 2 years ago
Added msdf-atlas-gen submodule + basic example in Font.cpp More... almost 3 years ago
Fixes + minor features More... almost 3 years ago
Fixed release build crash + more More... almost 3 years ago
Initial project work More... almost 3 years ago
More Script Engine cleanup + handling invalid state More... almost 3 years ago
Added Buffer and ScopedBuffer classes More... almost 3 years ago
Added C# debugging support More... about 3 years ago
Pausing and Stepping More... about 3 years ago
Added file watching for C# app assembly to automatically reload changes More... about 3 years ago
Added assembly reloading More... about 3 years ago
Added FindEntityByName and Entity.As to retrieve script class instance More... about 3 years ago
Serializing script fields More... about 3 years ago
Storing/copying C# field values to runtime More... about 3 years ago
Retrieving public C# Entity class fields More... about 3 years ago
Separated "game" scripts into separate Sandbox module More... about 3 years ago
Lots of scripting work! More... over 3 years ago
Added Internal Calls + some refactoring More... over 3 years ago
Initial C# Script Engine work More... over 3 years ago
Updated Example.hazel scene to use textures More... over 3 years ago
Added File->Save (was missing from menu bar, Ctrl+S was present) More... over 3 years ago
Texture and Tiling Factor in SpriteRendererComponent is now serialized More... over 3 years ago
Mouse picking now selects through completely transparent texture areas More... over 3 years ago
Hazelnut now uses ApplicationSpecification More... over 3 years ago
Added ApplicationSpecification along with ability to set working directory More... over 3 years ago
Changed outline color to orange + made it thicker More... over 3 years ago