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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Aug 17, 2024 — Aug 17, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Remove FumbleConnect() call More... over 9 years ago
use call() More... over 9 years ago
Add addr argument to call() More... over 9 years ago
Merge branch 'dev' More... over 9 years ago
Send lobbyStart regardless of in-game status More... over 9 years ago
Use new fumble API More... over 9 years ago
Merge branch 'dev' More... over 9 years ago
playerConn: Use player.Alias(). Fixed #122 More... over 9 years ago
Merge branch 'dev' More... over 9 years ago
Update to SChema version 2.0.0 add lobbyTypeChange() for migration More... over 9 years ago
Use iota for LobbyType constants More... over 9 years ago
Add TestDisconnectedFromServer More... over 9 years ago
Add CurrentState() More... over 9 years ago
Add rpc tests More... over 9 years ago
Remove unused variables More... over 9 years ago
Merge branch 'dev' More... over 9 years ago
Add rpc folder to tests More... over 9 years ago
Use correct paths More... over 9 years ago
Check for lobby IDs correctly More... over 9 years ago
Move playerHelpers to package hooks More... over 9 years ago
Rename BuildSuccessJSON to NewResponse More... over 9 years ago
Rename GetLobbyByIdServer to GetLobbyByIDServer More... over 9 years ago
Update docs More... over 9 years ago
Simplify code More... over 9 years ago
Update alpha whitelist every minute More... over 9 years ago
Return error, instead of printing it More... over 9 years ago
Change in-game timeout to 5 times. Add more notifications More... over 9 years ago
Use crypto/rand to generate SteamID More... over 9 years ago
Make all tests parallel, close lobbies More... over 9 years ago
Merge branch 'dev' More... over 9 years ago