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Commits : Listings

Analyzed about 15 hours ago. based on code collected 1 day ago.
May 17, 2023 — May 17, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Update icon More... about 5 years ago
Add small icon More... about 5 years ago
Fix spatial input (#179) More... over 5 years ago
Modernized a bit app.js (#183) More... over 5 years ago
Changed vector<JsValueRef> to array<JsValueRef> so that garbage collector sees references on the stack to prevent intermittent crash in XmlHttpRequest. Also added "catch" clause in SendAsync so that a reasonable error event is raised when the server is down. (#181) More... over 5 years ago
Maintain reference to webcam image buffer for the lifetime of the ImageElement. (#172) More... almost 6 years ago
Basic WebAudio implementation (#167) More... almost 6 years ago
Minor fix to canvas sample. (#166) More... about 6 years ago
Implement more canvas functions (#164) More... about 6 years ago
Fix ANGLE submodule commit id More... about 6 years ago
Send webglcontextlost and webglcontextrestored (#161) More... about 6 years ago
Update ThreeJS and add a TextDecoder to fix loading VTK models (#160) More... about 6 years ago
Only activate EGL once. (#159) More... about 6 years ago
Fix adding content headers (#152) More... about 6 years ago
Spatial anchors import and export (#151) More... about 6 years ago
Add WebSockets implementation (#135) More... over 6 years ago
Implement deleteTexture (#145) More... over 6 years ago
Accept typed arrays for bufferSubData (#144) More... over 6 years ago
added correct URL to WebSamples readme (#143) More... over 6 years ago
Implement bufferSubData (#141) More... over 6 years ago
Implement canvas.toDataURL (#130) More... over 6 years ago
Add missing gl.polygonOffset (#129) More... over 6 years ago
Develop/fix framebuffer rendering (#127) More... over 6 years ago
Use #define to avoid compilation of RS3 API; it does not compile in VS2015 (#123) More... over 6 years ago
Enable holographic mode when running on Mixed Reality headsets (#119) More... over 6 years ago
Remove proxy-ing from DOM.JS. The intent of the proxy is to hide internal DOM implementation from scripts, as per W3 spec. However, that is not a goal in HoloJS and proxying can be taken out. (#120) More... over 6 years ago
Add instructions on how to build DOM.js from sources More... over 6 years ago
Add speech recognition (#116) More... over 6 years ago
More complete and standard DOM (#115) More... over 6 years ago
Add ability to use more HTTP verbs and send string and buffer payloads (#114) More... over 6 years ago