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Inactive
Commits
: Listings
Analyzed
about 18 hours
ago. based on code collected
1 day
ago.
Apr 23, 2023 — Apr 23, 2024
Showing page 1 of 9
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Contributor
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Code Location
Date
Update Texture.cs
Matthew Davey
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over 9 years ago
+ Inverse Square Root Function
Matthew Davey
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over 9 years ago
[ADD] Logo included in root of project for SourceTree / BitBucket / GitHub [FIX] Fixed AutomaticBuild targets to reflect iOS API changes.
Matthew Davey
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over 9 years ago
[ADD] Documentation for the Automatic Updator code [ADD] Included Mersenne Twister random implementation by Rory Plaire (Hydrogen.Random.MersenneTwister) [FIX] Numerous namespace/class fixes for implementing our own Random namespace.
Matthew Davey
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over 9 years ago
[FIX] Mismatched Version Code
Matthew Davey
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over 9 years ago
[FIX] Testflight fully removed (Fixes #6)
Matthew Davey
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over 9 years ago
[FIX] Unused varaible in Automatic Updator [FIX] Cleaned up the changeling. [FIX] Testflight fully removed (Fixes #6)
Matthew Davey
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over 9 years ago
Fix for GIT repos that are linked
Matthew Davey
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over 9 years ago
First test of the automatic updater
Matthew Davey
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over 9 years ago
Start of a changeling
Matthew Davey
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over 9 years ago
Removal of TestFlight (Apple seems to be killing it)
Matthew Davey
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over 9 years ago
Fix for non Unity 5 compile issue.
Matthew Davey
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over 9 years ago
More Future Proofing - If your using Unity 4.x you may want to avoid all these updates.
Matthew Davey
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over 9 years ago
Future Proofing.
Matthew Davey
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over 9 years ago
Update for depreciation of Hashtables (Thanks Unity!), However a reference still remains with WWWForm (TBD to remove that).
Matthew Davey
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almost 10 years ago
Bug fix from Lars
Matthew Davey
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almost 10 years ago
Removal duh
Matthew Davey
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about 10 years ago
Simple String is more accurate, it doesn't handle complex things (only 1 level)
Matthew Davey
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about 10 years ago
To string Array
Matthew Davey
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about 10 years ago
Fix for odd return on web call.
Matthew Davey
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about 10 years ago
Fix for isKinematic
Matthew Davey
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about 10 years ago
Addition of "Fixed Parent" to pre made pools. This will be needed for use with future Unity features.
Matthew Davey
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about 10 years ago
TestFlight 3.0 SDK + Fixes.
Matthew Davey
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about 10 years ago
Failsafe check for Null. Thanks to Hunter Luisi!
Matthew Davey
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about 10 years ago
Small check if source is enabled before play to catch a warning.
Matthew Davey
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about 10 years ago
Minor change to make things easier in the editor (provide name option for elements)
Matthew Davey
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about 10 years ago
Quick Random Feature.
Matthew Davey
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about 10 years ago
Removed warning with an unused variable (InputGestureBase.cs _lastPoint)
Robin Southern
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about 10 years ago
When adding a control, it's action can have lower or greater priorities over others. A control with a more positive priority will be executed further away, than actions with a more 'negative' priority.
Robin Southern
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about 10 years ago
Fix for newer particle systems.
Matthew Davey
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about 10 years ago
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