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Commits : Listings

Analyzed about 18 hours ago. based on code collected 1 day ago.
Apr 23, 2023 — Apr 23, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Update Texture.cs More... over 9 years ago
+ Inverse Square Root Function More... over 9 years ago
[ADD] Logo included in root of project for SourceTree / BitBucket / GitHub [FIX] Fixed AutomaticBuild targets to reflect iOS API changes. More... over 9 years ago
[ADD] Documentation for the Automatic Updator code [ADD] Included Mersenne Twister random implementation by Rory Plaire (Hydrogen.Random.MersenneTwister) [FIX] Numerous namespace/class fixes for implementing our own Random namespace. More... over 9 years ago
[FIX] Mismatched Version Code More... over 9 years ago
[FIX] Testflight fully removed (Fixes #6) More... over 9 years ago
[FIX] Unused varaible in Automatic Updator [FIX] Cleaned up the changeling. [FIX] Testflight fully removed (Fixes #6) More... over 9 years ago
Fix for GIT repos that are linked More... over 9 years ago
First test of the automatic updater More... over 9 years ago
Start of a changeling More... over 9 years ago
Removal of TestFlight (Apple seems to be killing it) More... over 9 years ago
Fix for non Unity 5 compile issue. More... over 9 years ago
More Future Proofing - If your using Unity 4.x you may want to avoid all these updates. More... over 9 years ago
Future Proofing. More... over 9 years ago
Update for depreciation of Hashtables (Thanks Unity!), However a reference still remains with WWWForm (TBD to remove that). More... almost 10 years ago
Bug fix from Lars More... almost 10 years ago
Removal duh More... about 10 years ago
Simple String is more accurate, it doesn't handle complex things (only 1 level) More... about 10 years ago
To string Array More... about 10 years ago
Fix for odd return on web call. More... about 10 years ago
Fix for isKinematic More... about 10 years ago
Addition of "Fixed Parent" to pre made pools. This will be needed for use with future Unity features. More... about 10 years ago
TestFlight 3.0 SDK + Fixes. More... about 10 years ago
Failsafe check for Null. Thanks to Hunter Luisi! More... about 10 years ago
Small check if source is enabled before play to catch a warning. More... about 10 years ago
Minor change to make things easier in the editor (provide name option for elements) More... about 10 years ago
Quick Random Feature. More... about 10 years ago
Removed warning with an unused variable (InputGestureBase.cs _lastPoint) More... about 10 years ago
When adding a control, it's action can have lower or greater priorities over others. A control with a more positive priority will be executed further away, than actions with a more 'negative' priority. More... about 10 years ago
Fix for newer particle systems. More... about 10 years ago