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Inactive
Commits
: Listings
Analyzed
about 8 hours
ago. based on code collected
about 13 hours
ago.
Apr 19, 2023 — Apr 19, 2024
Showing page 1 of 2
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
fixed a bug that could get a player stuck in a wall
Jake Elliott
More...
about 14 years ago
added preloader
Jake Elliott
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about 14 years ago
added a line to mxmlc build script to enforce stage size, tested and works with kongregate's stage size detection
jake elliott
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about 14 years ago
added preloader
Jake Elliott
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about 14 years ago
fixed 'show sound tray on load' flixel bug, in FlxGame
Jake Elliott
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about 14 years ago
randomized fish a bit more
Jake Elliott
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about 14 years ago
added initial web docs, copied from beulah project
Jake Elliott
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about 14 years ago
adjusted text pos and added cheats flag
Jake Elliott
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about 14 years ago
adjusted fish+octopus graphics, some sound stuff
Jake Elliott
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about 14 years ago
ending
Jake Elliott
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about 14 years ago
added octopus
Jake Elliott
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about 14 years ago
added octopus
Jake Elliott
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about 14 years ago
adjusting lighting and gravity
Jake Elliott
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about 14 years ago
adjusted fish rendering
Jake Elliott
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about 14 years ago
added some extra text formatting & refined background img
Jake Elliott
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about 14 years ago
built out background image a bit more
Jake Elliott
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about 14 years ago
added darkness
Jake Elliott
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about 14 years ago
some level design and text adjustments and a new note image
Jake Elliott
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about 14 years ago
more level design and Firefish class
Jake Elliott
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about 14 years ago
level design work
Jake Elliott
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about 14 years ago
experimenting with new background image and laying out world
Jake Elliott
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about 14 years ago
experimenting with new background image and laying out world
Jake Elliott
More...
about 14 years ago
Updated restore point behavior & added text
Jake Elliott
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about 14 years ago
fixed a bug in restore points
jake elliott
More...
about 14 years ago
working on text/story boxes... not there yet but on the way
Jake Elliott
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about 14 years ago
adjusted respawn behavior a bit to avoid wall glitches
Jake Elliott
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about 14 years ago
added a pause when player dies
Jake Elliott
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about 14 years ago
added respawn functionality
Jake Elliott
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about 14 years ago
fixed some bugs with darkness/oxygen label
jake elliott
More...
about 14 years ago
adding oxygen timer and darkness
jake elliott
More...
about 14 years ago
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