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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Apr 23, 2023 — Apr 23, 2024
Showing page 1 of 26
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Code Location
Date
Merge branch 'master' into 'master'
Kenneth Moreland
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about 2 years ago
Adding license as an individual file
Mathieu Westphal
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about 2 years ago
Merge branch 'master' into 'master'
Kenneth Moreland
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almost 3 years ago
select CUDA device for GPU compression to match device performing OpenGL rendering
Thomas Marrinan
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almost 3 years ago
Merge branch 'master' into 'master'
Kenneth Moreland
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almost 3 years ago
Merge branch 'master' of gitlab.kitware.com:tmarrinan/icet
Thomas Marrinan
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almost 3 years ago
wrap code only used with paricompression in #ifdefs
Thomas Marrinan
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almost 3 years ago
link against libc++ if using paricompress
Thomas Marrinan
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almost 3 years ago
include CUDA libs when using paricompress
Thomas Marrinan
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almost 3 years ago
add dl library for OGL3
Thomas Marrinan
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almost 3 years ago
Merge branch 'render-layer-allocates-image-buffers2' into 'master'
Kenneth Moreland
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almost 3 years ago
Merge branch 'kmorel/icet-render-layer-allocates-image-buffers2'
Thomas Marrinan
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almost 3 years ago
use paricompress for allocate/free pinned memory
Thomas Marrinan
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almost 3 years ago
Merge branch 'opengl1-compatibility' into 'master'
Kenneth Moreland
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almost 3 years ago
Fix issue with OpenGL 1.1 test on Mac
Kenneth Moreland
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almost 3 years ago
Merge branch 'master' into 'master'
Kenneth Moreland
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almost 3 years ago
fix timers for buffer read and compression
Thomas Marrinan
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almost 3 years ago
add in buffer read timing
Thomas Marrinan
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almost 3 years ago
removed C++ style comment
Thomas Marrinan
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almost 3 years ago
apply patches and small update to Pari API
Thomas Marrinan
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almost 3 years ago
Allow GL3 layer to allocate its own sparse buffer
Kenneth Moreland
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almost 3 years ago
update ogl3 / paricompression integration - only render depth to color-based texture if using paricompression
Thomas Marrinan
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almost 3 years ago
paricompress integration complete
Thomas Marrinan
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almost 3 years ago
initial integration paricompress GPU-based compression - still needs some clean up
Thomas Marrinan
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almost 3 years ago
remove commented out old code
Thomas Marrinan
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almost 3 years ago
bug fix: GL_DEPTH_COMPONENT to GL_R32F
Thomas Marrinan
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almost 3 years ago
add render pass to convert depth from GL_DEPTH_COMPONENT to GL_R32F
Thomas Marrinan
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almost 3 years ago
Merge branch 'glad' into 'master'
Kenneth Moreland
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almost 3 years ago
Make SimpleExampleOGL3.c compatible with OpenGL 1.1
Kenneth Moreland
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almost 3 years ago
Hide GLAD generated source
Kenneth Moreland
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almost 3 years ago
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