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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
May 03, 2023 — May 03, 2024
Showing page 5 of 66
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Merge pull request #413 from AnastaZIuk/glmGlewFix
Mateusz Kielan
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over 4 years ago
Fork GLM and GLEW, specify tags
AnastaZIuk
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over 4 years ago
Correct light CDF and PDF sampling and probability discrepancies
devsh
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over 4 years ago
remove test code
devsh
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over 4 years ago
test upper_bound
devsh
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over 4 years ago
Raytracer now uses Sobol Sampler with Owen Scrambling.
devsh
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over 4 years ago
Fix some Owen errors
devsh
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over 4 years ago
make sure API makes it clear Owen can be used with any LD sampler or sequence.
devsh
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over 4 years ago
Final Sampler Code.
devsh
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over 4 years ago
Add owen scrambling
devsh
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over 4 years ago
Turn sobol sampler into a Class
devsh
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over 4 years ago
add Sobol Sampler
devsh
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over 4 years ago
fix stupid bug
devsh
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over 4 years ago
fix spectrum attribute handling in the mitsuba loader
devsh
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over 4 years ago
introduce matrix - operator
devsh
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over 4 years ago
adapt to all camera orientations
devsh
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over 4 years ago
better screenie
devsh
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over 4 years ago
restore simple mitsuba scene to default
devsh
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over 4 years ago
Triangle sampling done
devsh
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over 4 years ago
cube "dumbsampling" done
devsh
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over 4 years ago
dumbsampling everything but cube and triangle is done
devsh
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over 4 years ago
an attempt at cube rendering
devsh
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over 4 years ago
all the math is probably wrong
devsh
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over 4 years ago
All shapes done except for cube
devsh
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over 4 years ago
get this many light sampling going!
devsh
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over 4 years ago
add some more utility functions
devsh
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over 4 years ago
Prepare for stochastic light picking
devsh
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over 4 years ago
finish fixing skinning from .baw
devsh
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over 4 years ago
This is how you make a change to the BaW format and bump the version + add backwards compatibility.
devsh
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over 4 years ago
Fix .x file loading crash and remove/fix a few screenshot invocations
devsh
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over 4 years ago
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