1
I Use This!
Inactive

Commits : Listings

Analyzed about 5 hours ago. based on code collected about 10 hours ago.
Apr 29, 2023 — Apr 29, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed segfault on player join More... over 9 years ago
Successfully got callbacks to work and fixed segfault when getMatchTime() is called with no match in progress More... over 9 years ago
Used shared pointers over unique pointers More... over 9 years ago
Added GeneralCallback structure and renamed isOfficialMatch() to be more appropriate More... over 9 years ago
Added ignore rules for gnu autotools files More... over 9 years ago
Added getPlayerFromCallsignOrID() to ease searching for players by slot number or callsign More... over 9 years ago
Added split for no spawn message More... over 9 years ago
Added debug slash command which will support actions eventually; Added quicker way of adding/remove slash commands More... over 9 years ago
Optimized league membership checks More... over 9 years ago
Added API documentation about event pointers for easy access in the future More... over 9 years ago
Rewrote PC protection to be more efficient and actually work properly More... over 9 years ago
Added easier to remember functions to grant/revoke perms from all players More... over 9 years ago
Simply because I want the poll message to appear before the observer check More... almost 10 years ago
Disabled polls while official matches are in progress. Only allow polls if official matches are paused More... almost 10 years ago
Rewrote /showhidden using a smart pointer More... almost 10 years ago
Added clear to playerlist at the end of a game also, just in case More... almost 10 years ago
Removed useless == operator for the Player struct More... almost 10 years ago
Added playerAlreadyJoined() to prevent recently joined players from joining a match without first joining as observer More... almost 10 years ago
Fixed syntax errors More... almost 10 years ago
Added unique pointer for the player join player record and cleared player list when a new match starts More... almost 10 years ago
Added a vector for players on the server, and added case for autoteam event More... almost 10 years ago
Added even more documentation More... almost 10 years ago
Renamed MatchEvents to MatchEvent for grammar purposes, and added documentation More... almost 10 years ago
Added /stats command and switch order of commands because of OCD More... almost 10 years ago
Added Pass Camp protection logic; added getTeamTypeFromFlag(); introduced 'PC_PROTECTION_DELAY' config option More... almost 10 years ago
Made supporting old config values simpler I even added support for 'DEBUG_ALL' again More... almost 10 years ago
gah whitespace More... almost 10 years ago
Start giving my functions some use More... about 10 years ago
removed support for the deprecated 'DEBUG_ALL' config option More... about 10 years ago
Added 'SHOW_HIDDEN_PERM' and 'SPAWN_COMMAND_PERM' config options for custom or different BZFS perms for those slash commands More... about 10 years ago