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Inactive
Commits
: Listings
Analyzed
about 8 hours
ago. based on code collected
1 day
ago.
May 18, 2023 — May 18, 2024
Showing page 5 of 7
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
refactoring and documentation for convenience methods
Ben Cartwright
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over 11 years ago
Color improvements
Ben Cartwright
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over 11 years ago
Vector3 improvements
Ben Cartwright
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over 11 years ago
documentation
Ben Cartwright
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over 11 years ago
add logo
Ben Cartwright
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over 11 years ago
add another demo showing how you can use WireframeLines to draw arbitrary shapes
Ben Cartwright
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over 11 years ago
fix sky lighting bug caused by new rendering hook location
Ben Cartwright
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over 11 years ago
add verifyInitialized convenience method
Ben Cartwright
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over 11 years ago
add mcmod.info file for improved Forge integration
Ben Cartwright
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over 11 years ago
add MinecraftAccess.getPartialTick
Ben Cartwright
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over 11 years ago
remove alternate render hook; add LSDPreRenderEvent.partialTick
Ben Cartwright
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over 11 years ago
new rendering hook
Ben Cartwright
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over 11 years ago
remove ghost entity render hook
Ben Cartwright
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over 11 years ago
documentation
Ben Cartwright
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over 11 years ago
fix broken test case
Ben Cartwright
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over 11 years ago
log version
Ben Cartwright
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over 11 years ago
refactor for clarity
Ben Cartwright
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over 11 years ago
add support for alternate rendering hook
Ben Cartwright
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over 11 years ago
add Trident property interpolators for primitive LibShapeDraw types
Ben Cartwright
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over 11 years ago
add several convenience methods
Ben Cartwright
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over 11 years ago
clean up demo, eliminating unnecessary Vector3 allocations
Ben Cartwright
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over 11 years ago
1.0 post-release
Ben Cartwright
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over 11 years ago
1.0 release
Ben Cartwright
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over 11 years ago
remove bleeding edge stuff for 1.0 release
Ben Cartwright
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over 11 years ago
more convenience methods
Ben Cartwright
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over 11 years ago
roadmap update for Minecraft 1.5
Ben Cartwright
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over 11 years ago
add all remaining GLU shapes
Ben Cartwright
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over 11 years ago
add lighting transform
Ben Cartwright
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over 11 years ago
overhaul shapes: every shape has an origin; move OpenGL setup to shape rendering; fix lighting to be independent of ghost entity; GLU shapes
Ben Cartwright
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over 11 years ago
finish WireframeLines/Blend revamp
Ben Cartwright
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over 11 years ago
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