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I Use This!
Inactive

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Jan 20, 2020 — Jan 20, 2021
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merge branch 'master' of github.com:Licenser/EPIC Anon32 More... almost 11 years ago
* Now user scripts are working fine :) huzza! Anon32 More... almost 11 years ago
* Updated the fights to include code as script. * Enabled first examples of user scripting. * Included sandboxing. Anon32 More... almost 11 years ago
Added hard limit for ticks in a fight - default will be 500 to prevent run away fights Anon32 More... almost 11 years ago
Added unit validation, requires a hull a engine and a generator now. Anon32 More... almost 11 years ago
Fixed bug in employ-poin-defense that caused crashes for ships with no PD. Anon32 More... almost 11 years ago
Fixed when let bug. Anon32 More... almost 11 years ago
* Hopefully fixed big in employ point defense. Anon32 More... almost 11 years ago
Updated fighter script to take actual weapon range and not statically 5 Anon32 More... almost 11 years ago
renamed LICENSE file. Anon32 More... almost 11 years ago
Added example data in templates and example fight so epci is in a running state. Anon32 More... almost 11 years ago
Added classes to the json fight file to make them cleaner. Anon32 More... almost 11 years ago
* Changed silly Clepic name to EPIC. The jar is now much cooler named Anon32 More... almost 11 years ago
* Made EPIC more library conform Anon32 More... almost 11 years ago
Merge branch 'master' of github.com:Licenser/EPIC Anon32 More... almost 11 years ago
* Improved target finding for dd's, now takes range into account. Anon32 More... almost 11 years ago
* Fixed DD Ai to always fire it's PD Anon32 More... almost 11 years ago
* Fixed bug in fighter script that made the fitgher attack the farest away target not the closest Anon32 More... almost 11 years ago
* Updated paralellism to combat calculation Anon32 More... almost 11 years ago
*Added employ-point-defense function. Anon32 More... almost 11 years ago
* Updatig the intercept function to fly away if target is too close. * Updated the dd AI to actually keep distance. Anon32 More... almost 11 years ago
* Improved AI a little. Anon32 More... almost 11 years ago
* Renamed base class. * added commandline args. Anon32 More... almost 11 years ago
* Updated README and .gitignore. Anon32 More... almost 11 years ago
* Added templates for data. * Modified README. Anon32 More... almost 11 years ago
first commit Anon32 More... almost 11 years ago