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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Apr 24, 2023 — Apr 24, 2024
Showing page 1 of 8
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fix compilation with spring/master (AGAIN)
kloot
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over 13 years ago
---
kloot
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over 13 years ago
fix CalcMetalSpots
kloot
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over 13 years ago
GameMap crashfix
kloot
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over 13 years ago
refactor
kloot
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over 13 years ago
-
kloot
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over 13 years ago
-
kloot
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over 13 years ago
cleanup; restore compilation with spring/master; add exception-handling around events
kloot
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over 13 years ago
yet another callout
kloot
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over 13 years ago
MOST-specific, not LEAST-specific
kloot
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over 13 years ago
pick the most-specific class that matches a UnitDef class when loading a module
kloot
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over 13 years ago
moar callouts
kloot
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over 13 years ago
add more logging
kloot
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over 13 years ago
git add DefenseMap.lua
kloot
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over 13 years ago
fix; #table only works for numerical tables
kloot
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over 13 years ago
fix bugs related to the sharing of lua_State*'s by multiple LuaModule instances
kloot
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over 13 years ago
-
kloot
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over 13 years ago
s/scripts/lua
kloot
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over 13 years ago
adjust to future directory-structure for Lua scripts
kloot
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over 13 years ago
implement LuaModule::CanAddUnit
kloot
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over 13 years ago
Fix GetBuildUnitID
Error323
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over 13 years ago
s/AreSuitedSubjects/IsBinaryMatch
Error323
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over 13 years ago
Implement EcoState::GetBuildUnitID() and some cleanups
Error323
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over 13 years ago
minor indentation cleanup
kloot
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over 13 years ago
make AIUnitDefClass::operator== take roleMask into account again
kloot
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over 13 years ago
Improve AIUnitDefClass::operator<
Error323
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over 13 years ago
Implement AIUnitDefClass::operator<
Error323
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over 13 years ago
Merge branch 'master' of github.com:Error323/MAIM
Error323
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over 13 years ago
s/LuaModuleClass/AIUnitDefClass
Error323
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over 13 years ago
change operator< for LuaModuleClass to produce sensible orderings
kloot
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over 13 years ago
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