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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Apr 24, 2023 — Apr 24, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
fix compilation with spring/master (AGAIN) More... over 13 years ago
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fix CalcMetalSpots More... over 13 years ago
GameMap crashfix More... over 13 years ago
refactor More... over 13 years ago
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- More... over 13 years ago
cleanup; restore compilation with spring/master; add exception-handling around events More... over 13 years ago
yet another callout More... over 13 years ago
MOST-specific, not LEAST-specific More... over 13 years ago
pick the most-specific class that matches a UnitDef class when loading a module More... over 13 years ago
moar callouts More... over 13 years ago
add more logging More... over 13 years ago
git add DefenseMap.lua More... over 13 years ago
fix; #table only works for numerical tables More... over 13 years ago
fix bugs related to the sharing of lua_State*'s by multiple LuaModule instances More... over 13 years ago
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s/scripts/lua More... over 13 years ago
adjust to future directory-structure for Lua scripts More... over 13 years ago
implement LuaModule::CanAddUnit More... over 13 years ago
Fix GetBuildUnitID More... over 13 years ago
s/AreSuitedSubjects/IsBinaryMatch More... over 13 years ago
Implement EcoState::GetBuildUnitID() and some cleanups More... over 13 years ago
minor indentation cleanup More... over 13 years ago
make AIUnitDefClass::operator== take roleMask into account again More... over 13 years ago
Improve AIUnitDefClass::operator< More... over 13 years ago
Implement AIUnitDefClass::operator< More... over 13 years ago
Merge branch 'master' of github.com:Error323/MAIM More... over 13 years ago
s/LuaModuleClass/AIUnitDefClass More... over 13 years ago
change operator< for LuaModuleClass to produce sensible orderings More... over 13 years ago