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I Use This!
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Commits : Listings

Analyzed about 15 hours ago. based on code collected 1 day ago.
Apr 18, 2023 — Apr 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
removing debugging from master branch More... over 13 years ago
multiple dead ends are now being dealt with properly More... over 13 years ago
path is not highlighting on the map More... over 13 years ago
dead end aware and passing back the optimal path More... over 13 years ago
dead end pathfinding seems to be working. Now it's a question of returning the optimal path based on the closed tiles More... over 13 years ago
moved css into external file and added basic style to debug controls More... over 13 years ago
added a basic interface to easily test the pathfinder. There are issues, but they should be easy to fix More... over 13 years ago
basic path finding is working, merging dev to master More... over 13 years ago
pathfinding is working on complex paths now More... over 13 years ago
so close to getting this working properly. Still have problems with the G value More... over 13 years ago
added a few more mountains to test pathfinding. Still issues when trying to get to 5-7 or 5-8 More... over 13 years ago
Pathfinder is starting to consider the terrain. However, in the current state, it cannot 'walk around' impassable terrain More... over 13 years ago
basic pathfinding is working now More... over 13 years ago
refactored some loops with YUI and made basic pathfinding work More... over 13 years ago
Just went over some stuff with E. Committing so he can look, More... over 13 years ago
pathfinding tweaks... very frusterating time right now More... over 13 years ago
making some big changes, things are currently 'not working' More... over 13 years ago
adding other files More... over 13 years ago
first commit More... over 13 years ago