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Analyzed about 24 hours ago. based on code collected 1 day ago.

Project Summary

Mercury Particle Engine is a multi-platform API which allows developers to add rich visual effects to their games. Implemented in C# and targeting the Microsoft XNA Framework, it is fully compatible with Windows, Windows Phone 7 and Xbox 360.

Mercury is in its element when it comes to adding the little graphical flares that make your game appear professional and polished. Whether it's billowing smoke trails, intense fire effects, sparkling stars and sparks, or swirling magic spells, Mercury makes it easy to add the final visual touches to your game, allowing you to ship on time and to a high visual standard.

Tags

c# particle particles particlesystem particlesystemengine particlesystems

In a Nutshell, Mercury Particle Engine...

Microsoft Public License
Permitted

Commercial Use

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Forbidden

Hold Liable

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Required

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These details are provided for information only. No information here is legal advice and should not be used as such.

This Project has No vulnerabilities Reported Against it

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Languages

C#
86%
XML
12%
Ruby
2%

30 Day Summary

Mar 19 2024 — Apr 18 2024

12 Month Summary

Apr 18 2023 — Apr 18 2024

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