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Commits : Listings

Analyzed 43 minutes ago. based on code collected about 1 hour ago.
Aug 31, 2024 — Aug 31, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Moved GameSettings back to game package More... over 10 years ago
Moved Events into world to fix dependency cycle More... over 10 years ago
Server sends map info More... over 10 years ago
Renamed Instance to Session More... over 10 years ago
Run script can run 0+ clients More... over 10 years ago
Folded ClientSendQueue into global send queue More... over 10 years ago
Used concurrent queue and map for Server and ClientSendQueue; InstanceInfoMessage triggers a new Instance; EventBus delays events not sent on the main thread More... over 10 years ago
Sending 'teamsOn' in InstanceInfo message More... over 10 years ago
Moved ClientHandler to own file More... over 10 years ago
Added beginning of protocol diagram More... over 10 years ago
Sending stub instance info; Server.ClientHandler uses queue More... over 10 years ago
Renamed to MessageCodec; fixed crash when server thread is interrupted More... over 10 years ago
Cleaned up working directory More... over 10 years ago
Server is Scala; Server is asynchronous; TcpServerInterface doesn't need a factory because it doesn't do anything when started More... over 10 years ago
TCP handling is all Scala More... over 10 years ago
Completed round trip More... over 10 years ago
Connect -> Connected -> Login roundtrip using Netty More... over 10 years ago
Added ClientInterface to make connecting asynchronous More... over 10 years ago
Connecting results in a client id More... over 10 years ago
Fix NPE on exit; Added todo message to Log More... over 10 years ago
Merged Client/ServerGame into Game with introduction of TcpWrapper/ServerInterface; completely broken More... over 10 years ago
EventBus counts events per frame More... over 10 years ago
Started new network code. More... over 10 years ago
Moved TextRenderer to engine More... over 10 years ago
Moved util classes More... over 10 years ago
Split AudioManager between engine and game code More... over 10 years ago
Added Google Protobuf More... over 10 years ago
Replaced crosshair More... over 10 years ago
Source formatting More... over 10 years ago
Merged ShotManagers into one More... over 10 years ago