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Commits : Listings

Analyzed about 20 hours ago. based on code collected 1 day ago.
May 18, 2023 — May 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Use GL_LINEAR for smooth textures again More... over 3 years ago
Fix GraphicsPath cubicto More... over 3 years ago
Skip correct number of points when looking for end of cubic More... over 3 years ago
Add 'cubicTo' function to Graphics for cubic curves More... over 3 years ago
Fix mac dialogs More... over 3 years ago
Add AppLovin implementation of ios. Allow the audio to be disabled for custom reasons as well as app focus. More... over 3 years ago
Add option for injecting builsXml into haxe build. Add 'this_dir' virtual variable. Add ability to inject code into UIStageView.mm. Automatically add framework paths on ios More... over 3 years ago
Some work on mac dialogs More... over 3 years ago
Add -Dlan option to run the jsprime server on the local LAN More... almost 4 years ago
Update development team More... almost 4 years ago
Move UIStageView from library into template to allow easy modification. Update ios project template to current xcode defaults More... almost 4 years ago
Update meta More... almost 4 years ago
No ouya icon anymore More... almost 4 years ago
Always use stride=4 for SimpleSurface More... almost 4 years ago
Declare android orientations required=false if possible More... almost 4 years ago
Some fixes for jsprime More... almost 4 years ago
Use empty class when NME_APPLOVIN_KEY is not specified More... almost 4 years ago
Exclude firebase from js classes More... almost 4 years ago
Add 'ndk-stack' and 'uploadcrashlytics' commands for processing android ndk symbols. Save adb output to a log file when testing on android. More... almost 4 years ago
Some work on getting arm64 on windows working More... almost 4 years ago
Add some conditional stubs for no-output target, used for dox. More... almost 4 years ago
Upgrade android gradle to latest version. Add optional firebase analytics. More... almost 4 years ago
Add null checks around all uses of bqPlayerPlay to prevent dereferencing null in situations where the player doesn’t initialise correctly. (#668) More... almost 4 years ago
Avoid crash for unsupported accelerometer (#667) More... almost 4 years ago
Do not get too carried away with endcaps at big zoom levels More... almost 4 years ago
Implement most URLLoader using haxe.Http More... almost 4 years ago
Start on a http implementation for URLLoader More... almost 4 years ago
Initialize FontInfo flags correctly More... almost 4 years ago
Fix for #663 More... almost 4 years ago
Remove some warnings on android More... almost 4 years ago