0
I Use This!
Low Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Sep 10, 2024 — Sep 10, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
adjusted default parameters More... about 5 years ago
set defaults for query parameters More... about 5 years ago
updated version More... about 5 years ago
added a shareurl button More... about 5 years ago
state is being saved to query string More... about 5 years ago
updated version More... about 5 years ago
ispublic can hide henchmen panel More... about 5 years ago
updated package.json More... about 5 years ago
added henchmen adjustments More... about 5 years ago
default healing rate for manor is 150 More... about 5 years ago
added gitignore and deploy script More... about 5 years ago
added couple experiments More... about 5 years ago
Merge branch 'master' of https://github.com/NathanielInman/experiments More... almost 6 years ago
removed unnecessary file. More... almost 6 years ago
updated readme More... almost 6 years ago
added a cool 3d mapping demo More... almost 6 years ago
3d ascii-rendered demo works fine More... almost 6 years ago
added pixelized example More... almost 6 years ago
added depth of field example More... almost 6 years ago
glowmap example finished - looks like crap More... almost 6 years ago
added bloom effect 3d map example More... almost 6 years ago
at a basic level now supporting all sector types in generic-map demo More... almost 6 years ago
removed unused variable for pointerlock controls More... almost 6 years ago
can no longer walk through parts of 3d corners More... almost 6 years ago
player is placed once, no more wall collision More... almost 6 years ago
pulled all movement and pointerlock stuff into controls class More... almost 6 years ago
removed dispose event, can now disable pointerlock More... almost 6 years ago
pointerLock in generic 3d demo working again More... almost 6 years ago
added Controls class to generic-map experiment More... almost 6 years ago
rewrote the pointerlockcontrols to be simpler and easier to read More... almost 6 years ago