fixed high CPU usage while waiting for players |
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over 9 years ago
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added ace round capa |
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over 9 years ago
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using GSL environment variables if using GSL |
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over 9 years ago
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less noisy build |
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over 9 years ago
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improved handling of custom AI image |
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over 9 years ago
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configurable AI player image |
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over 9 years ago
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* doc updates * CLI client must be explicitely enabled in configure * debian build updates |
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over 9 years ago
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* fixed ace round bug * added ace rounds to test client |
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over 9 years ago
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improved AI |
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over 9 years ago
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sending which player starts/ends the ace round |
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over 9 years ago
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bumped client lib version to 2 |
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over 9 years ago
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bumped client lib version to 2 |
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over 9 years ago
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ace round implemented |
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over 9 years ago
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updated mingw32.patch |
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over 9 years ago
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refactoring |
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over 9 years ago
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bumped version to 0.7 |
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over 9 years ago
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updated mingw32.patch |
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over 9 years ago
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* Fixed https://github.com/velnias75/NetMauMau/issues/9 * Added (optional) dependency to GNU Scientific Library for better random numbers |
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over 9 years ago
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test_client supports "take cards" |
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over 9 years ago
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refactored test program |
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over 9 years ago
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win32 adaptions |
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over 9 years ago
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added asserts for bughunting |
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over 9 years ago
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updated doc |
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over 9 years ago
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reworked build system |
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over 9 years ago
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reworked build system |
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over 9 years ago
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Update README.md |
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over 9 years ago
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updated mingw32.patch |
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over 9 years ago
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checks if a player image is really a PNG |
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over 9 years ago
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Update README.md |
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over 9 years ago
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Update README.md |
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over 9 years ago
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