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Analyzed over 2 years ago. based on code collected over 2 years ago.

Project Summary

An object-oriented Game Engine. It abstracts the differences between platforms and allows level/scene coding through script/XML files. Subsystems based on open source libraries. Adaptable to multiple game genres (fps, space shooter, indoor, outdoor, ...)

Use extensively 3rd-party open-source libraries: OGRE, ODE, Bullet, RakNet, ...

Tags

c++ cross-platform engine entertainment framework game gaming library multiplayer os_portable windows

In a Nutshell, OGE - Open Game Engine...

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These details are provided for information only. No information here is legal advice and should not be used as such.

GNU Library or "Lesser" GPL (LGPL)
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Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

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This Project has No vulnerabilities Reported Against it

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Languages

Languages?height=75&width=75
C++
70%
XML
9%
C
17%
7 Other
4%

30 Day Summary

Jun 21 2016 — Jul 21 2016

12 Month Summary

Jul 21 2015 — Jul 21 2016

Ratings

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