The OneLeaf Open source gaming engine aspires to create a solid and reusable foundation for anyone who wants to make a full 3D video game using C#.NET and XNA, also to manage 3D physics using the robust Bullet Physics API provided by XNADev.ru.
This is a community targeted project, so one of the most important goals of this project is to involve the XNA developer community in a both productive and enjoyable way; that we may further make the game development (via XNA) more accessible to... well everyone!
Note : The Bullet Physics engine for XNA by the XNADev.ru team is being used as the physics engine.
There project can be found at the following : http://www.codeplex.com/xnadevru
These details are provided for information only. No information here is legal advice and should not be used as such.