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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Apr 27, 2023 — Apr 27, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
#9 force resample web audio api to 44.1kHz More... over 7 years ago
#9 support Web Audio API, defines for ADPCM, MP3 & OGG decoders, play bubble sound when Lara is under water More... over 7 years ago
#9 tab to space More... over 7 years ago
#9 add simple sound mixing for a PCM, MS ADPCM (from TR3 cdaudio.wad), MP3 (via minimp3 lib) & OGG (via stb_vorbis lib) More... over 7 years ago
#8 #13 camera switch by trigger, secrets More... over 7 years ago
#8 trace obstacles for camera, #13 "look-at" triggers, #13 dart mesh, smoke & sparks sprite sequences, #15 split long time steps to 1/30 steps More... over 7 years ago
#13 add trigger & dartgun controller More... over 7 years ago
#13 trigger timer & dartgun logic More... over 7 years ago
#13 activation triggers for doors & switches More... over 7 years ago
#8 OBB visibility test optimization More... over 7 years ago
resolved #5 visibility check for animated bounding box, #8 invert mouse rotation (vertical), #4 turn off hit on the wall for up-jump & reach animations More... over 7 years ago
#15 fix HTML5 for IE More... over 7 years ago
#8 fix right button delta, add shader code for fog & backlight More... over 7 years ago
#3 add water surface states, fix moving speed while roll, #4 add controller height for collisions, #8 add camera rotation (right mouse button), #10 add color dodge for caustics, #15 fix mouse buttons check for Windows, change canvas size of 1280x720 for HTML5 More... over 7 years ago
minor fixes, tab to spaces More... over 7 years ago
#3 №14 separated lara.h & enemy.h for controllers, add basic enemy controllers, add roll animation for lara, add text in debug mode, #8 smooth following camera, side view while backflip More... over 7 years ago
#5 fix portals culling, add camera controller More... over 7 years ago
#2 More... over 7 years ago
#1 resolved More... over 7 years ago
#3 movement using overlap info, separate mesh builder class More... over 7 years ago
resolved #6 billboard sprites for items, affecting from room & entity intensity, #10 add simple and buggy caustics More... over 7 years ago
Merge branch 'master' of https://github.com/XProger/OpenLara More... over 7 years ago
#3 ground & underwater movement #4 ceiling collisions More... over 7 years ago
Update README.md More... over 7 years ago
gzip compression More... over 7 years ago
#6 add environment sprites More... over 7 years ago
add view frustum & portals culling More... over 7 years ago
add executable; add sound via PlaySound (WinAPI); More... over 7 years ago
WebGL platform More... over 7 years ago
WebGL platform More... over 7 years ago