0
I Use This!
Inactive

Commits : Listings

Analyzed about 6 hours ago. based on code collected about 12 hours ago.
Apr 28, 2023 — Apr 28, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
GLEW source is updated to latest version
tersyon
as adilyalcin
More... over 11 years ago
* ScreenCapturer now can process 3D/2Darray textures, a single depth layer can be written into DevIL memory & to an output image file.
tersyon
as adilyalcin
More... over 11 years ago
* New texture modes added:
tersyon
as adilyalcin
More... almost 12 years ago
GoodBye GPUUniform...
tersyon
as adilyalcin
More... almost 12 years ago
RenderPropUniform:
tersyon
as adilyalcin
More... almost 12 years ago
* CameraNode view matrix is now publicly accessible
tersyon
as adilyalcin
More... almost 12 years ago
* New pixel data types added (including depth+stencil types)
tersyon
as adilyalcin
More... almost 12 years ago
* Viewport
tersyon
as adilyalcin
More... almost 12 years ago
* Bool and double uniform types (with arrays) added
tersyon
as adilyalcin
More... almost 12 years ago
* New getPixelDataTypeSize method
tersyon
as adilyalcin
More... almost 12 years ago
* GLEW function pointer declaration fix for glGetTransformFeedbackVarying
tersyon
as adilyalcin
More... almost 12 years ago
* New GPUFrameBuffer::detachFromActiveFBO method
tersyon
as adilyalcin
More... almost 12 years ago
High resolution timer added for Windows platform
tersyon
as adilyalcin
More... almost 12 years ago
* new methods for GPUProgram;
tersyon
as adilyalcin
More... about 12 years ago
* New uniform data types (unsigned int's) added
tersyon
as adilyalcin
More... about 12 years ago
* new methods for MaterialProgram
tersyon
as adilyalcin
More... about 12 years ago
Texture getInternalFormat method added
tersyon
as adilyalcin
More... about 12 years ago
CMake file typo fix (ODE detection was broken)
tersyon
as adilyalcin
More... almost 13 years ago
* OpenREng: Fix for shadow buffer map/unmap operation
tersyon
as adilyalcin
More... about 13 years ago
[no comment]
tersyon
as adilyalcin
More... about 13 years ago
* Minor: Extended log information
tersyon
as adilyalcin
More... about 13 years ago
Angle - normalize functions added
tersyon
as adilyalcin
More... about 13 years ago
CEGUI-OpenREng texture loader now uses higher quality (mipmapped) filtering options by default...
tersyon
as adilyalcin
More... about 13 years ago
Added a CMake option to disable using lib 3ds / parsing 3ds mesh files. (one less dependency for those who don't need 3ds support.)
tersyon
as adilyalcin
More... about 13 years ago
Bug-fix: Attaching a node to another node invalidates spatial information of that node...
tersyon
as adilyalcin
More... about 13 years ago
Transform feedback related features added
tersyon
as adilyalcin
More... about 13 years ago
Base routines added for feature : Loading / writing program binaries for OpenGL shaders
tersyon
as adilyalcin
More... about 13 years ago
CLBind - Minor fixes
tersyon
as adilyalcin
More... about 13 years ago
* Orthographic camera set-up interface updated
tersyon
as adilyalcin
More... about 13 years ago
REng
tersyon
as adilyalcin
More... about 13 years ago