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I Use This!
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Commits : Listings

Analyzed about 9 hours ago. based on code collected about 12 hours ago.
Apr 26, 2023 — Apr 26, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix Deswizzle again. Previous fix missed tiles that weren't x,y divisible by 16 More... over 1 year ago
Fix Deswizzle and Pupu Uniquification More... over 1 year ago
Add .deepsource.toml More... almost 2 years ago
remove old linux and windows find directory references. More... over 2 years ago
Update README.md More... almost 3 years ago
added the name of the issue More... almost 3 years ago
Update README.md More... almost 3 years ago
Update README.md More... almost 3 years ago
Dialog box works now to replace exception. (#187) More... almost 3 years ago
Fix reswizzle (#186) More... almost 3 years ago
fixed memory leak on IDisposable OpenKey(); Thanks @Albeoris! More... about 3 years ago
fixed GameDirectoryFinder weird C# syntax More... about 3 years ago
Merge pull request #180 from FlameHorizon/refac-gamelocation More... about 3 years ago
Refactored how location of the game is aquired to a simpler version. More... about 3 years ago
Merge pull request #178 from RJesusTVD/cards-fix More... about 3 years ago
render all cards on remaster More... about 3 years ago
Merge pull request #177 from RJesusTVD/fix-translation-ff8-remastered More... about 3 years ago
load archives based on memory language More... about 3 years ago
fix back button on field debug menu More... over 3 years ago
fix reswizzle More... over 3 years ago
quickfix More... over 3 years ago
Merge branch 'master' of https://github.com/MaKiPL/OpenVIII-monogame More... over 3 years ago
fix issue with ecenter3 having 2 mim and 2 maps in the file. More... over 3 years ago
Update README.md More... over 3 years ago
Merge pull request #174 from j13s/linux_fixes More... almost 4 years ago
Linux fixes More... almost 4 years ago
worldmap has now gunblade pointer More... almost 4 years ago
fixed animation reading uint16 instead of int16 More... almost 4 years ago
fixed #170; readded debug ray rendering More... about 4 years ago
linux ffcc init bug fix More... about 4 years ago