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Analyzed 2 days ago. based on code collected 2 days ago.

Project Summary

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Packet is a C++ virtual file system library built primary for games, it allows any application to generate and use a bundle to store and access resources efficiently. The main characteristics are:

Simple, every important functionality is located in 3 classes only.
Fast, it has 2 ways of interaction, the first one allows the user to view and edit the bundle as a virtual system (create directories, files, delete, move, etc). the second one operates as a read-only mode but it is optimized for fast file fetching.
Customizable, all the loading features can be modified, you can use your favourite memory allocation system or threaded job loaders.


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In a Nutshell, PacketBundleSystem...

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30 Day Summary

Feb 29 2020 — Mar 30 2020

12 Month Summary

Mar 30 2019 — Mar 30 2020
  • 56 Commits
    Up + 23 (69%) from previous 12 months
  • 2 Contributors
    Down 0 (0%) from previous 12 months


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