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Packet is a C++ virtual file system library built primary for games, it allows any application to generate and use a bundle to store and access resources efficiently. The main characteristics are:
Simple, every important functionality is located in 3 classes only.
Fast, it has 2 ways of interaction, the first one allows the user to view and edit the bundle as a virtual system (create directories, files, delete, move, etc). the second one operates as a read-only mode but it is optimized for fast file fetching.
Customizable, all the loading features can be modified, you can use your favourite memory allocation system or threaded job loaders.
30 Day SummaryJul 8 2022 — Aug 7 2022
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12 Month SummaryAug 7 2021 — Aug 7 2022
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