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  Analyzed over 1 year ago based on code collected over 1 year ago.
 
Posted about 3 years ago by Marforius
Pathway of the Damned has moved to https://github.com/Marforius/Pathway-of-the-Damned

Please update from the new repositoryAffected files:

M /
M we_have_moved.txt

Commit from user: Marforius
Posted about 3 years ago by Marforius
Pathway of the Damned has moved to https://github.com/Marforius/Pathway-of-the-Damned

Please update from the new repositoryAffected files:

M /
D trunk/
A we_have_moved.txt

Commit from user: Marforius
Posted about 3 years ago by Marforius
Affected files:

M trunk/modified_arcemu/scripts/
M trunk/modified_arcemu/scripts/DALARAN_DedicationOfHonor.lua

Commit from user: Marforius
Posted over 3 years ago by Marforius
Pathway of the Damned is being merged into a TrinityCore fork named Descent, which is aimed at
making a public TrinityCore server with additions that are blizzlike or helpful but not gamebreaking or "funserver".

You can find ... [More] our new project, Descent at: http://subversion.assembla.com/svn/DescentCore/
IRC: http://bit.ly/jG8uW7

The SVN will be left intact, and no - the project is not dead, just changed into something better.Affected files:

M /
D branches/
D tags/
M trunk/
D trunk/caches/
D trunk/info&misc/
A trunk/oh-no-where-did-we-go.txt
D trunk/patches/
D trunk/readme.txt
M trunk/scripts/
D trunk/scripts/For LuaBridge/

Commit from user: Marforius [Less]
Posted over 3 years ago by Marforius
uncommented irc-details.htmlAffected files:

M trunk/info&misc/
M trunk/info&misc/irc-details.html

Commit from user: Marforius
Posted over 3 years ago by Marforius
just trollin'Affected files:

M trunk/
D trunk/project-death-imminent.txt

Commit from user: Marforius
Posted over 3 years ago by Marforius
#27: Phase

Reporter: craig
Component: Database
Priority: low
Type: task
Resolution:
Owner: Marforius
Status: assigned
Milestone:
Severity: minor
Keywords:

Comment:
Comment ... [More] (by Marforius):

Wrong path, it isn't /src/world its

{{{
/svn/Pathway_of_the_Damned/trunk/arcemu-fork/src/arcemu-world/CharacterHandler.cpp
}}} [Less]
Posted over 3 years ago by Marforius
#27: Phase

Reporter: craig
Component: Database
Priority: low
Type: task
Resolution:
Owner: Marforius
Status: assigned
Milestone:
Severity: minor
Keywords:

Comment:
Changes ... [More] (by Marforius):

Status: new => assigned Comment:

{{{
// GMs should start on GM Island and be bound there
if ( HasGMPermissions() && plr->m_FirstLogin && sWorld.gamemaster_startonGMIsland )
{
VMapId = 1;
VO = 0;
VX = 16123.1f;
VY = 16108.0f;
VZ = 6.0f;

plr->m_position.x = VX;
plr->m_position.y = VY;
plr->m_position.z = VZ;
plr->m_position.o = VO;
plr->m_mapId = VMapId;

plr->SetBindPoint(plr->GetPositionX(), plr->GetPositionY(), plr->GetPositionZ(), plr->GetMapId(), plr->GetZoneId());
plr->Phase(0, 2);
}
else
{
VMapId = plr->GetMapId();
VO = plr->GetOrientation();
VX = plr->GetPositionX();
VY = plr->GetPositionY();
VZ = plr->GetPositionZ();
}

plr->SendLoginVerifyWorld( VMapId, VX, VY, VZ, VO );

}}}

Remove

{{{
plr->Phase(0, 2);
}}}

From that block of code above in /src/world/CharacterHandler.cpp [Less]
Posted over 3 years ago by craig
#27: Phase

Reporter: craig
Component: Database
Priority: low
Type: task
Resolution:
Owner: Marforius
Status: new
Milestone:
Severity: minor
Keywords:

Comment:
How can i make it so gms / admins start in phase 1 and not phase 2 please?
Posted over 3 years ago by Marforius
Deleted:
Backup file added by UE.Affected files:

M trunk/scripts/For LuaBridge/
D trunk/scripts/For LuaBridge/Template.lua.bak

Commit from user: Marforius