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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Apr 18, 2023 — Apr 18, 2024
Showing page 1 of 2
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Contributor
Files Modified
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Code Location
Date
add a simple obj reader
dahlia
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almost 14 years ago
improve handling of undersize sculpt textures
dahlia
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almost 14 years ago
corrections for face numbering and uv mapping, mostly for spheres
dahlia
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almost 14 years ago
Sculpt meshing refactoring - improves mesh accuracy and UV mapping
dahlia
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almost 14 years ago
UVs for profile faces were upside down
dahlia
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about 14 years ago
Correct some references which may produce erroneous prim face numbers
dahlia
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about 14 years ago
some improvements to sculptmap alpha handling and LOD
dahlia
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about 14 years ago
delete some cruft
dahlia
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over 14 years ago
move SYSTEM_DRAWING define to SculptMesh.cs instead of project build properties for OpenSim compatibility
dahlia
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over 14 years ago
add an overload to _SculptMesh for meshing sculpts from a lists of coordinates add conditional compilation for System.Drawing dependencies fix some mono warnings
dahlia
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over 14 years ago
Expose VertexIndexer.numPrimFaces and make it reflect counted prim faces
dahlia
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over 14 years ago
Delete deprecated extrusion methods remove some cruft delete an unnecessary reference change build target to .net 2.0
dahlia
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over 14 years ago
test for viewer mode before accessing profile prim face numbers (fix an exception in collision proxy mode)
dahlia
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over 14 years ago
Add a vertex list optimizer class. Some refactoring of extrusion into a general extruder and a separate path class. These features are experimental and will likely change or be replaced in future versions.
dahlia
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over 14 years ago
correction to viewerMode AddPos()
dahlia
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over 14 years ago
Starting to refactor paths out of extrusion
dahlia
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over 14 years ago
Add Makefile. Thanks Morgaine Dinova!
dahlia
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over 14 years ago
git-svn-id: http://forge.opensimulator.org/svn/primmesher@41 d2a9bf5f-8286-4e02-a2e4-e27a83a7937c
dahlia
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over 14 years ago
add a new constructor and an AddPos method to SculptMesh
dahlia
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almost 15 years ago
Some improvements to prim face numbering
dahlia
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almost 15 years ago
Sync with OpenSim trunk r9803
dahlia
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almost 15 years ago
Sculpt mesher refactor adds some previously missing geometry to sculpties new LOD improves vertex accuracy fix torus mode mesh edge joining
dahlia
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almost 15 years ago
Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles.
dahlia
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almost 15 years ago
limit hollow to 95% add initial support for mirrored sculpties
dahlia
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almost 15 years ago
fix an error in hollow cylinder face number calculation
dahlia
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about 15 years ago
Add "mirror" and "inside out" capability to sculpt mesh
dahlia
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about 15 years ago
make some arrays static to prevent excessive reinitialization - suggestion by jhurliman
dahlia
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about 15 years ago
fixed propagation of normalized sculpt mesh normals
dahlia
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about 15 years ago
corrected normalization step for sculpted mesh vertex normals
dahlia
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about 15 years ago
remove Console.Writeline exception printing
dahlia
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about 15 years ago
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