Changed to init list |
|
More...
|
over 10 years ago
|
Added name for the bodyparts, rendering list of bodyparts on sfml |
|
More...
|
over 10 years ago
|
Some rendering code for the UI on terminal. |
|
More...
|
over 10 years ago
|
Cleaned up the TODO's |
|
More...
|
over 10 years ago
|
Removed stuff from AISystem that didn't belong there. |
|
More...
|
over 10 years ago
|
Removed useless TODO's |
|
More...
|
over 10 years ago
|
Nutrition on single/multitiple torsos works differently now. |
|
More...
|
over 10 years ago
|
Moved room rendering to its own function |
|
More...
|
over 10 years ago
|
Added the bodypartdisplaying back. |
|
More...
|
over 10 years ago
|
Fixed linux builds |
|
More...
|
over 10 years ago
|
Merge branch 'master' of https://github.com/LauriM/ProjectIce |
|
More...
|
over 10 years ago
|
UI REFACTORING STARTING. |
|
More...
|
over 10 years ago
|
Fixed static analysis on linux builds |
|
More...
|
over 10 years ago
|
Test commit |
|
More...
|
over 10 years ago
|
Reduced number of warnings on windows builds. |
|
More...
|
over 10 years ago
|
Added a link to Gitstats |
|
More...
|
over 10 years ago
|
Fixed memory leaks on the actor and its bodyparts. (were not removed from memory after removal) |
|
More...
|
over 10 years ago
|
Rendering part count works! |
|
More...
|
over 10 years ago
|
Trying to get font rendering working. |
|
More...
|
over 10 years ago
|
Set resolution to 1200x800 |
|
More...
|
over 10 years ago
|
Refactoring the UI system |
|
More...
|
over 10 years ago
|
Changed to init list |
|
More...
|
over 10 years ago
|
Visual enhancements to the vec2 class. |
|
More...
|
over 10 years ago
|
Moved displaybodycontainer back to engine, reading it from the SfmlRender |
|
More...
|
over 10 years ago
|
Vec3 code gardening. |
|
More...
|
over 10 years ago
|
Whitespace gardening. |
|
More...
|
over 10 years ago
|
Vec2 code gardening. |
|
More...
|
over 10 years ago
|
Moved methods to separate .cpp file for ActorStorage |
|
More...
|
over 10 years ago
|
Test commit from visual studio |
|
More...
|
over 10 years ago
|
Fixed the vec3 class |
|
More...
|
over 10 years ago
|